Godfrey wrote:I hope this thread is still looked at; this page says to post Blender questions here to be answered promptly.
I just got the SpaceNavigator yesterday - so far it seems like a pretty nice little piece of hardware, but I'm having a little trouble getting the response I want when twisting the knob in turntable mode.
My first issue was that, when I turned the knob clockwise, the scene would rotate counterclockwise around the Z axis, and vice-versa. I solved that by setting AXIS_MAP_HRZ_USER to "XYZRuV" in the .scg file for Blender, based on the information I found in this thread. (That then reverses the axis for fly and transform modes, but honestly I don't expect to use them much, if at all.)
But if I tilt the knob forwards or back so that I'm looking along the Z axis, twisting the knob has much less effect - and has NO effect if my view is exactly parallel to the Z axis; I have to tilt the knob left or right to spin the view on the Z axis. I've tried changing both AXIS_MAP_HRZ_USER and AXIS_MAP_VRT_USER, but nothing seems to alter that behavior.
Finally, if I toggle through the NDOF modes by pressing one of the buttons, when I return to turntable mode, I can no longer zoom the view in or out (but I can get it working again easily enough by pressing shift-C, so at least there's a quick workaround).
- Is there a way to modify the configuration so that twisting the knob spins the scene on the Z axis regardless of its other orientation?
- What exactly is the difference between AXIS_MAP_HRZ_USER and AXIS_MAP_VRT_USER? Is the .scg file format documented anywhere other than the bits and pieces I've managed to find here in the forums?
I'm running Blender 2.46 under Debian, if that matters.
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