Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not working

Questions and answers about 3Dconnexion devices on macOS.

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Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not working

Post by Janoshx »

Rotation center feature doesn't work with any combination on 3dxWare 10.4.0.

This feature was working perfectly in some quite recent driver that supported maya 2016 SP6.

Please fix ASAP
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

I backtracked versions as far as needed to find the working one for maya 2016 SP6

version 3DxWareMac_v10-2-5_r2142 works like it should

I am using macbook pro with el capitan 10.11.6 (15G31)
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

I am curious. Does rotation center work for other uses with any other driver than 3DxWareMac_v10-2-5_r2142?

If you have anything that as big so the center of grid goes out of the screen, the rotation comes very annoying if this feature is not working since the grid center remains rotation point. When you use "use selected" option, the center of rotation is the center of selected object. This works also in vertex, edge and face sub-level as well.

This feature is A MUST for proper 3D mouse control


A small 3Dconnexion logo is shown as rotation center when the feature works.
Image
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

This is not working in latest driver 10.4.1 in maya 2016, 2016.5 or in 2017
Climberfx
Posts: 51
Joined: Tue Dec 29, 2015 8:32 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Climberfx »

Yep, i get this too.
Isn't working the center blue dot of rotation.
Put it's working.
Waiting for the fix!
Cheers!
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

blue small 3dconnexion logo is shown in the center of rotation when it is working.
UtaSH
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Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by UtaSH »

Hi all,

we are tracking this problem with our internal bug number #7258. If possible you should install 3DxWareMac 10.2.5 which you can download from our archive. We will post here if the fix is available.

Note that 10.2.5 won't work if you have our newest model - the SpaceMouse Enterprise, if you are working with Onshape or if you have Maya 2016.5 or 2017.
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

what is the status of this bug? Are we expecting to get an update soon?
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

Latest driver update 10.4.2 does not fix the rotation center issue in maya 2016, 2016-5 or in 2017
MC1RScorpion
Posts: 3
Joined: Wed Sep 28, 2016 12:13 pm

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by MC1RScorpion »

The rotation centering works better than ever in Maya 2016 for Windows, but continues to centre itself only on 0,0,0 on Mac.

Please help us 3D Connexion, you're our only hope.
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

with driver 10.2.5 this feature works perfectly in maya 2016 SP6 on Mac. The most annoying thing is that the newer drivers than 10.2.5 rotation center does not work any maya version... Then again... the UI changes in maya 2017 mac version are just horrible...

I wonder if we have christmas happy this year....
Janoshx
Posts: 43
Joined: Wed Jul 13, 2016 4:16 am

Re: Maya 2016 SP6 + 3dxWare 10.4.0 = rotation center not wor

Post by Janoshx »

Good news!!!!

The driver version 10.4.3 works as it should in maya 2016 SP6 and in Maya 2017 with OSX version 10.11.6

The rotation center icon is not visible in maya 2017 at all with any settings but that does not have any affect to the actual behavior. The rotation center feature works and that is what counts
The driver works also with Rhino 3D, 3D coat and with Autodesk Fusion 360 as expected

It seems that we got a merry Christmas after all!
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