Hi,
I want to develop an OPENGL table game with 8 possible players and so connect 8 spacenavigators on one machine.
Anyone experience with stability using so many devices, as I read in the forums with the SDK it should be possible one or the other way to use multiple data, if some one could quickly confirm that would be nice too.
Don't want to buy a lot of hardware and then can't use it.
best,
cubic
Use 8 space navigators on one Windows PC
Moderator: Moderators
Hi cubic,
I don't have 8 SpaceNavigators , but I tried it with what I had (1 SpaceNavigator, 2 SpaceNavigators for Notebooks, 1 SpaceTraveler) and all seemed to work fine with the API I tried (RawInput).
Of course, you'll have to be awfully good at coding for a lot of things going on at once, have plenty of memory, plenty of power on your USB hub, etc.
Good luck.
Jim
3Dx Software Development
I don't have 8 SpaceNavigators , but I tried it with what I had (1 SpaceNavigator, 2 SpaceNavigators for Notebooks, 1 SpaceTraveler) and all seemed to work fine with the API I tried (RawInput).
Of course, you'll have to be awfully good at coding for a lot of things going on at once, have plenty of memory, plenty of power on your USB hub, etc.
Good luck.
Jim
3Dx Software Development