3d mouse does not work in UE5.2, I tried porting the plugin from 5.1, but an error occurs and the application does not start up.
The same thing happened from 5.0 to 5.1 and I had to wait a long time.
I think that it will probably work for the time being without updating the 3DxWare driver, just by having a new build of the plugin. But we always have to wait for a driver update to be able to use it with the Unreal Engine.
Can't you consider distributing plug-ins on the UnrealEngine marketplace, or other measures to make users wait as little as possible?
UnrealEngine has a fast development cycle, so it would be helpful if you could consider improving the distribution method.
3d mouse does not work in Unreal Engine 5.2
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Re: 3d mouse does not work in Unreal Engine 5.2
@ngomes
Yeah i wish they would keep up better
i tried the driver version edit but this didn’t work this time sadly.
Yeah i wish they would keep up better
i tried the driver version edit but this didn’t work this time sadly.
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Re: 3d mouse does not work in Unreal Engine 5.2
Thanks for the info. I tried it too but it didn't work. In many cases, the other plugins can be used in 5.2 with the compilation working automatically. It is not an official release, but it is very important to be in a position to test it anyway.
It would be great if 3d mouse could come up with a workaround.
It would be great if 3d mouse could come up with a workaround.
Re: 3d mouse does not work in Unreal Engine 5.2
The plugin with UE 5.2 was is now available. Please refer to this post.
Nuno Gomes