SpaceMouse Plus and Maya 7

Questions and answers about 3Dconnexion devices on Windows.

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Crazy_Q
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Joined: Mon Apr 02, 2007 5:14 am

SpaceMouse Plus and Maya 7

Post by Crazy_Q » Mon Apr 02, 2007 5:19 am

Hello,

I try to connect a Space Mouse Plus seriel to my Maya 7.0. Under Maya 6.0 the old driver works, but with Maya 7 it does not work.
Is there any possibility to connect the seriel Space Mouse to Maya 7?

Thank you for your help!

Fred
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Post by Fred » Mon Apr 02, 2007 12:53 pm

Crazy_Q

I'm assuming your running the 5.9.2 driver.
When you installed Maya 7 the plugin is not installed.
That is why your device is not being detected.
You can download the driver and rerun the installation
Thiis includes the plugin for Maya 7.

p.s The 2.8.2 driver after installing becomes version 5.9.2.
Fred

Crazy_Q
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Joined: Mon Apr 02, 2007 5:14 am

Post by Crazy_Q » Mon Apr 02, 2007 11:40 pm

Hello Fred,

thank you for your help, I've installed the driver again and now I have the plugin for Maya 7. But it does not work.
When I try to load the plugin I receive an error "Cannot find procedure "_3DxOnDeviceChanged".
In Maya 6.5 the plugin still works.

What can I do?

Fred
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Post by Fred » Tue Apr 03, 2007 5:52 am

Lets try the manual installation and see if that works for you.

Manual Installation
Copy the Melscripts to the "scripts\startup" sub-directory of Maya,
and the bitmap files to the Maya "icons" directory.
Copy 3DxMaya.mll to "bin\plug-ins"
Copy the 3DxHelp directory to "docs\ext"

That's all!

* Loading the plug-in

- First use of the plug-in:
i) In order to use the 3DxConnexion device, you must make sure that 3DxWare/Xdriver is running;
ii) Start Maya.

Maya automatically loads the usersetup.mel which in turn starts the 3Dconnexion support for the device.
The MagellanStartup.mel should now be loaded and a button with the 3Dxconnexion logo is displayed in the
status line. You may if you wish drag and drop this button to another shelf.
Clicking on the button will open/close the 3Dconnexion Maya GUI.
Should you have a usersetup.mel in your user local directory then MagellanStartup will not have executed.
To start the device support execute "MagellanStartup" from the script editor. To have MagellanStartup
automatically execute when Maya is started then add the line

MagellanStartup;

to your usersetup.mel

Crazy_Q
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Joined: Mon Apr 02, 2007 5:14 am

Post by Crazy_Q » Tue Apr 03, 2007 11:42 am

Hello,

thank you for your hints. Now it works fine!
The usersetup.mel was the problem.

Thank you very much!

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