Can't select objects after rotating in view
Moderator: Moderators
Can't select objects after rotating in view
When I zoom, pan, rotate or do anything using my SpacePilot with the newest drivers in MaxDesign x64 2012 I frequently can't select an object. I have to drag across a large part of the scene, deselect and then attempt to select a single object again. Now it will work. While this isn't a deal-breaker it just makes things more difficult than they need to be.
If I zoom, pan, etc., using Max's controls the issue does not occur. It's definately related to the SpacePilot drivers.
Anyone else having this issue. I've uninstalled and reinstalled and am still having the same problem.
If I zoom, pan, etc., using Max's controls the issue does not occur. It's definately related to the SpacePilot drivers.
Anyone else having this issue. I've uninstalled and reinstalled and am still having the same problem.
3ds Max 2025, GIGABYTE X570 AORUS x570 Motherboard, Ryzen 9 3950x, 128 GB G.SKILL Trident Z Neo DDR4, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Spacemouse Pro Wireless, Windows 11 Pro x64, Tri-Monitor
Hi RobH,
did you try if it makes a difference if you calibrate you device? (See the 3Dconnexion properties for the "Calibrate" button.)
did you try if it makes a difference if you calibrate you device? (See the 3Dconnexion properties for the "Calibrate" button.)
Uta
3Dconnexion
3Dconnexion
Hi Uta,
Thanks for your response. I did 'Calibrate' a few weeks ago. I just did it again right now. I also opened the "Demo" cube to see if it was drifting any without touching the device and it was not.
So, I've opened Max and it appears to be OK but the issue "is" intermittent. Sometimes it's really bad and others it's not. Right now it's OK.
Since you didn't have any other suggestions besides "Calibrate" I'll come back to this thread the next time it starts to malfunction and let you know. Maybe there will be another thing I can try then.
Thanks...
Thanks for your response. I did 'Calibrate' a few weeks ago. I just did it again right now. I also opened the "Demo" cube to see if it was drifting any without touching the device and it was not.
So, I've opened Max and it appears to be OK but the issue "is" intermittent. Sometimes it's really bad and others it's not. Right now it's OK.
Since you didn't have any other suggestions besides "Calibrate" I'll come back to this thread the next time it starts to malfunction and let you know. Maybe there will be another thing I can try then.
Thanks...
3ds Max 2025, GIGABYTE X570 AORUS x570 Motherboard, Ryzen 9 3950x, 128 GB G.SKILL Trident Z Neo DDR4, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Spacemouse Pro Wireless, Windows 11 Pro x64, Tri-Monitor
No, calibrating does not help. What else can you think of that might be causing this problem. It didn't happen with Max 2011.
3ds Max 2025, GIGABYTE X570 AORUS x570 Motherboard, Ryzen 9 3950x, 128 GB G.SKILL Trident Z Neo DDR4, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Spacemouse Pro Wireless, Windows 11 Pro x64, Tri-Monitor
Did you check if you have the latest driver for your graphic card?
Do you see a difference in the behavior if you are in "Object Mode", "Camera Mode" or "Target Camera Mode"?
Do you see a difference in the behavior if you are in "Object Mode", "Camera Mode" or "Target Camera Mode"?
Uta
3Dconnexion
3Dconnexion
I am not happy about the issue but I am so glad I'm not the only one having this issue. If I solve it I'll let you know ASAP.
3ds Max 2025, GIGABYTE X570 AORUS x570 Motherboard, Ryzen 9 3950x, 128 GB G.SKILL Trident Z Neo DDR4, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Spacemouse Pro Wireless, Windows 11 Pro x64, Tri-Monitor
-
- Posts: 19
- Joined: Fri Oct 15, 2010 12:49 pm
Ya,
I've got this exact same problem. Using Max2012 64bit. Windows 7. I'm also using older versions of both video and SpacePilot drivers because there are too many issues with the newer drivers.
If I rotate, zoom, or pan in the viewport I can no longer select an object until I press my middle mouse button to pan with the mouse. Then I can select objects again.
It IS really annoying. Easy enough to work around, but this sort of thing just shouldn't happen.
I've got this exact same problem. Using Max2012 64bit. Windows 7. I'm also using older versions of both video and SpacePilot drivers because there are too many issues with the newer drivers.
If I rotate, zoom, or pan in the viewport I can no longer select an object until I press my middle mouse button to pan with the mouse. Then I can select objects again.
It IS really annoying. Easy enough to work around, but this sort of thing just shouldn't happen.
Hi John,
Glad you posted. I like your workaround better than mine. I've been just dragging over a large part of the viewport (which selects everything in its path) and then clicking away to deselect. Then I can select what I need to.
Your middle mouse with a slight movement to restore select-ability is faster. I'm not sure this issue is getting any attention though. I did have someone at tech support ask a few questions and "apologize for the inconvenience it was causing me" but that interest has disappeared. That seems to be the stock answer I get from most companies these days when they know they have no intention to solve my problem but don't want to say so.
I'm afraid we are on our own.
Glad you posted. I like your workaround better than mine. I've been just dragging over a large part of the viewport (which selects everything in its path) and then clicking away to deselect. Then I can select what I need to.
Your middle mouse with a slight movement to restore select-ability is faster. I'm not sure this issue is getting any attention though. I did have someone at tech support ask a few questions and "apologize for the inconvenience it was causing me" but that interest has disappeared. That seems to be the stock answer I get from most companies these days when they know they have no intention to solve my problem but don't want to say so.
I'm afraid we are on our own.
3ds Max 2025, GIGABYTE X570 AORUS x570 Motherboard, Ryzen 9 3950x, 128 GB G.SKILL Trident Z Neo DDR4, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Spacemouse Pro Wireless, Windows 11 Pro x64, Tri-Monitor
-
- Posts: 1
- Joined: Thu Apr 12, 2012 7:19 am
Re: Can't select objects after rotating in view
Hi,
Yes this is still an issue. Intermittently when panning/rotating or moving around any object I'm unable to select it until I press the middle mouse button.
I'm currently using 3ds Max 2012, 3DxSoftware :3.15.6
Yes this is still an issue. Intermittently when panning/rotating or moving around any object I'm unable to select it until I press the middle mouse button.
I'm currently using 3ds Max 2012, 3DxSoftware :3.15.6
-
- Posts: 1
- Joined: Thu Mar 07, 2013 6:50 am
Re: Can't select objects after rotating in view
Hello, I am deeply sorry that you had to wait so long for a possible sollution.
Well, I came across this forum looking for a sollution myself! I can say that i found one.
When selecting an object and you accidently press spacebar, it goes into ''object lock''.
This makes it impossible for you to select other objects. This is quite a helpfull option, if you have to edit an object.
You can also disable or enable this tool, with a lock icon at the bottom of the screen, right under screen 4.
http://s7.postimage.org/wfxlmdr57/Help.jpg
I hope this helped.
Well, I came across this forum looking for a sollution myself! I can say that i found one.
When selecting an object and you accidently press spacebar, it goes into ''object lock''.
This makes it impossible for you to select other objects. This is quite a helpfull option, if you have to edit an object.
You can also disable or enable this tool, with a lock icon at the bottom of the screen, right under screen 4.
http://s7.postimage.org/wfxlmdr57/Help.jpg
I hope this helped.