Blender support

Questions and answers about 3Dconnexion devices on Windows.

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Joined: Sat Jan 12, 2019 2:25 am

Blender support

Post by victorcash » Sat Jan 12, 2019 2:33 am

Hi, is there anyway to use 3Dconnexion in blender the way its indented to be? like the demo in the driver?

it has been 4 years since people asked a proper blender support for 3Dconnexion
origin post: ... der#p48698

I understand blender might be a lower priority for 3Dconnexion, but after all these years 3Dconnexion should have been fixed all these problems, and let alone blender is getting more and more popular these days.

I bought the production because 3Dconnexion states that it "support" blender
link here: ... ender.html
but the result is not what i expected.

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Location: Munich, Germany

Re: Blender support

Post by UtaSH » Fri Jan 18, 2019 6:10 am

Hello victorcash,

as stated in the post you are referring to: it is Blender who integrated the support for the 3D mouse, not 3Dconnexion providing any add-in. Please refer to the Blender community to improve the support for the 3D mouse. We have an SDK for Developer that can be downloaded from our website after registering as developer. And our developer team can assist with questions then.

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Joined: Tue Aug 28, 2012 12:58 pm

Re: Blender support

Post by thad » Sat Jun 01, 2019 1:58 am

Hi, after looking into the driver and not having an option for Blender, I looked into the 3d connexion website supported software list and Blender is there, which got me puzzled, it even had the "certified" stamp on the right.

Im interested in switching from max to blender, so I just tried blender 2.8, my space mouse doesnt work in it.

So is the website wrong, it doesnt work?

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