Cinema4D R20, Space Navigator Doesn't work.

Questions and answers about 3Dconnexion devices on macOS.

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varcoon
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Joined: Wed Nov 07, 2018 4:27 pm

Cinema4D R20, Space Navigator Doesn't work.

Post by varcoon »

I'm using Mackbookpro touch, OS is Sierra.

I've installed cinema4D R20 Student Licensed version(newly released).

I've installed the newest driver of 3D connexion, and add the cinema 4d program in the system preferences.

In the C4d program - tool - 3D co

But My Space Navigator doesn't work in the R20.

Side Buttons are still working, But the Navigator stick movement and rotation doesn't work.


In Cinema4d R19 and Sketch Up, it still works well..


Is there Anybody else who know why it doesn't work ?
UtaSH
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Re: Cinema4D R20, Space Navigator Doesn't work.

Post by UtaSH »

Hi varcoon,

the navigation with the 3D mouse in Cinema 4D had been implemented by MAXON. Please contact MAXON's support team and see if they can help you with a solution. In case you need help from our side with MAXON do not hesitate to contact us.
pibo
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Joined: Wed Mar 02, 2016 2:55 pm

Re: Cinema4D R20, Space Navigator Doesn't work.

Post by pibo »

I have the same issue too. I have contacted Maxon last week but they haven't answered yet.
zoomer
Posts: 271
Joined: Sat Aug 20, 2016 8:53 am

Re: Cinema4D R20, Space Navigator Doesn't work.

Post by zoomer »

If you will ever get an answer from Maxon,
could you please add my wish that C4D needs the "Lock Horizon" option
which prevents from "Trackball Rotation" (banking).

I wonder that they don't have it like any other App,
especially as Trackball Rotation is deactivated in C4D by default for
any standard mouse View Navigation.
zoomer
Posts: 271
Joined: Sat Aug 20, 2016 8:53 am

Re: Cinema4D R20, Space Navigator Doesn't work.

Post by zoomer »

BTW,
I can't see any Problems here with my Space Mouse Enterprise nor old Space Navigator
in R19 or R20 with latest macOS Mojave on a 2013 Mac Pro.
pibo
Posts: 4
Joined: Wed Mar 02, 2016 2:55 pm

Re: Cinema4D R20, Space Navigator Doesn't work.

Post by pibo »

At Maxon they said:

"We can reproduce it and have send a report to our development for further investigations. Sadly, at the moment we do not have any solutions to this problem."

So it seems 3Dconnexion devices are not currently working with C4D R20 Educational.
pibo
Posts: 4
Joined: Wed Mar 02, 2016 2:55 pm

Re: Cinema4D R20, Space Navigator Doesn't work.

Post by pibo »

Maxon Support answered to this issue:

"We can reproduce it and have send a report to our development for further investigations. Sadly, at the moment we do not have any solutions to this problem."
dmiko
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Joined: Thu Nov 14, 2019 2:39 am

Re: Cinema4D R20, Space Navigator Doesn't work.

Post by dmiko »

zoomer wrote: Mon Dec 03, 2018 8:41 am If you will ever get an answer from Maxon,
could you please add my wish that C4D needs the "Lock Horizon" option
which prevents from "Trackball Rotation" (banking).

I wonder that they don't have it like any other App,
especially as Trackball Rotation is deactivated in C4D by default for
any standard mouse View Navigation.
You can get horizon lock by applying protection tag to an camera and than use that for general viewport navigation.
Screenshot 2019-11-1.jpg
Screenshot 2019-11-1.jpg (70.53 KiB) Viewed 13691 times
zoomer
Posts: 271
Joined: Sat Aug 20, 2016 8:53 am

Re: Cinema4D R20, Space Navigator Doesn't work.

Post by zoomer »

Interesting.
Will try that cameratrick.
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