GLUT ?

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akeller
Posts: 3
Joined: Wed Aug 20, 2008 12:43 am

GLUT ?

Post by akeller »

I like to use the GLUT/OpenGL framework with my SpaceMouse.
I followed the PDF instruction of the development kit, everything
compiles fine, but no single call to the MyMessageHandler...

Code: Select all

#ifdef WIN32
INT WINAPI WinMain(HINSTANCE hInst,HINSTANCE hPrevInst, LPSTR lpCmdLine,INT nCmdShow)
{
   glutInit(&nCmdShow, &lpCmdLine);
#else
   int main(int nCmdShow,char ** lpCmdLine)
   {
      glutInit(&nCmdShow, lpCmdLine);
#endif
      
      glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE);
      
      glutInitWindowSize(xres,yres);
      glutCreateWindow("mental images High Performance Ray Tracing");
      
      initialize();
      
      glutDisplayFunc(displayBuffer);
      glutReshapeFunc(reshape);
      glutKeyboardFunc(keyboard);
      glutMouseFunc(mouse);
      glutMotionFunc(motion);
      glutIdleFunc(idle);
      
      TDx::OSErr result = TDx::InstallConnexionHandlers(TDx::MyMessageHandler, 0L, 0L); 
      
 /*UInt16*/ clientID = TDx::RegisterConnexionClient((unsigned short int) '3Dm1'/*0/*'MCTt'*/, 0/*name/*(unsigned char *) "\pCarDisplay"*/, 
   TDx::kConnexionClientModeTakeOver, kConnexionMaskAll); 

      glutMainLoop();
      
 TDx::UnregisterConnexionClient(clientID); 
TDx::CleanupConnexionHandlers(); 
      
      return 0;
   }
What is wrong ?

-Alex
flomotan
Moderator
Moderator
Posts: 287
Joined: Mon Jan 08, 2007 3:37 pm

Post by flomotan »

Arg 1 to RegisterConnexionClient is a UInt32. It's being truncated in your call.
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