Sensor.Translation.y

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Rillee
Posts: 12
Joined: Thu Apr 05, 2007 9:41 am

Sensor.Translation.y

Post by Rillee »

How do i check which way the user rotate the nob?

I only get a number >= 0
Rillee
Posts: 12
Joined: Thu Apr 05, 2007 9:41 am

Sensor.Rotation.Angle

Post by Rillee »

i mean Sensor.Rotation.Angle
ngomes
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Post by ngomes »

Hi Rillee,
The 3DxInput interface uses a standard representation of rotation: unit vector and the angle around it.
Have a look at the information for the Sensor and AngleAxis objects in the documentation (which can be found by going here).
Nuno Gomes
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