Simulation of Space Navigator inputs

Post questions, comments and feedback to our 3Dconnexion Windows Development Team.

Moderator: Moderators

Post Reply
dbrahmbhatt
Posts: 2
Joined: Tue Jun 04, 2013 7:12 am

Simulation of Space Navigator inputs

Post by dbrahmbhatt »

Hello,
I have a windows based desktop application using Space Navigator.
I want to automate testing of my application with Space Navigator inputs. Meaning, I want write a custom application which can send Space Navigator movement commands to my application so I don't have to manually move the joystick to test my application.
should I use 3dConnexion SDK for simulating 3d Navigator's inputs?
Please let me know.
Thanks,
Dhruvesh
Post Reply