Request to JavaScript API for SpaceMouse

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crazybitman
Posts: 3
Joined: Tue Feb 02, 2016 4:56 am

Request to JavaScript API for SpaceMouse

Post by crazybitman » Tue Feb 02, 2016 5:00 am

Hi could anyone tell me how I can manipulate the SpaceMouse with JavaScript in Web?

It seems the GamePad API could only provide raw 6 axes data, but it is quite complicated to convert them into 3d action controls.

And the API are all in Windows.

Thanks in advance.

ngomes
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Joined: Mon Nov 27, 2006 7:22 am
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Re: Request to JavaScript API for SpaceMouse

Post by ngomes » Fri Feb 05, 2016 1:06 am

Hi crazybitman,

Sorry for not replying any sooner.

Can you please get in touch with API Support team? The contact details can be found in the SDK page (a "My3Dx" account is required).

JsFever
Posts: 2
Joined: Sat Jul 30, 2016 12:47 pm

Re: Request to JavaScript API for SpaceMouse

Post by JsFever » Sat Jul 30, 2016 12:54 pm

I haven't got a SpaceMouse to test. Before purchase, I would dearly like to know how programmable/accessible it is via Javascript - in the browser or Nodejs. Can anyone shed some light? Is all the input data available?

Thanks!

JsFever
Posts: 2
Joined: Sat Jul 30, 2016 12:47 pm

Re: Request to JavaScript API for SpaceMouse

Post by JsFever » Mon Nov 14, 2016 6:18 am

...no, nothing? :(

arpruss
Posts: 29
Joined: Tue Aug 21, 2018 7:50 am

Re: Request to JavaScript API for SpaceMouse

Post by arpruss » Tue Oct 16, 2018 11:16 am

Sorry to resurrect this old threat, but in case people are interested, there is this:
https://github.com/archilogic-com/afram ... r-controls

I've made a bunch of modifications to this and used it as a basis to my SpaceMouse for TinkerCAD Chrome extension:
https://github.com/arpruss/spacemouse-tinkercad

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