Search found 112 matches

by Magic Man
Sat Apr 03, 2021 1:47 pm
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

Disabling the "3Dx_KMJ_01" device (and restarting as it requests) it now shows as disabled in device manager but still no different in MSFS2020. Still get both "3DCONNEXION KMJ EMULATOR" and "SPACEMOUSE ENTERPRISE" as available input devices and, if I scan for input, st...
by Magic Man
Sat Apr 03, 2021 1:34 pm
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

Still no luck. In my Device Manager, under Human Interface Devices I see both "3Dconnexion KMJ Emulator" and "3Dconnexcion SpaceMouse Enterprise" but right clicking on both, only have the option to disable the SpaceMouse, don't get the option on the KMJ Emulator, just to update d...
by Magic Man
Mon Mar 29, 2021 3:05 am
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

Ah, you mean disable through device manager, okay, will try that, was looking in game.
Thanks on the macro advice, will check that.
by Magic Man
Sat Mar 27, 2021 4:32 pm
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

Also, when I try to map the Windows key in a recorded macro, e.g. Win + Y, then it only shows as [Win pressed][Y released][Win release] - i.e. doesn't get the actual key press as it does with other key modifiers.
by Magic Man
Sat Mar 27, 2021 4:29 pm
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

No joy, can't disable the emulated joystick and even if I disable all axis then 'button' 12 still shows as activate input and defeats the process when scanning for input - doesn't show as always active if it is actually bound though.
by Magic Man
Tue Mar 23, 2021 2:38 pm
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

Tried a few others things, took all the buttons out of the config and set up a new config based off the joystick template and took all button related info out of the .xml leaving just the axis info. - still getting button '12' on the Enterprise coming through as always on. Any ideas how or where tha...
by Magic Man
Tue Mar 23, 2021 9:38 am
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

I seem to remember there is an entry you can add/edit in one of the config files to manually select a config profile so that the app doesn't need to be running to select and edit the profile - can't remember...?
by Magic Man
Tue Mar 23, 2021 8:23 am
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Re: Spacemouse Enterprise - button 12 in Flight Simulator 2020

Thanks, will take a look. I do have the Enterprise setup, just the cap, for camera views but scanning for an input on the device returns what FS2020 sees as button 12 constantly active. It 'sees' both 3DCONNEXION KMJ EMULATOR and SPACEMOUSE ENTERPRISE as distinct devices, listing the KMJ emulator as...
by Magic Man
Mon Mar 22, 2021 10:35 am
Forum: Windows Discussion Forum
Topic: Spacemouse Enterprise - button 12 in Flight Simulator 2020
Replies: 24
Views: 13309

Spacemouse Enterprise - button 12 in Flight Simulator 2020

Have been using my Spacemouse Enterprise in a number of applications, one being Flight Simulator 2020 - it's excellent for controlling views. Have discovered one thing though. FS2020 has the option of scanning input devices for input in order to allocate functions. I'd been getting a rogue input whe...
by Magic Man
Tue Sep 22, 2020 7:20 am
Forum: Windows Discussion Forum
Topic: 3DConnexion Support Planned For Drone View In MS Flight Simulator 2020?
Replies: 13
Views: 15905

Re: 3DConnexion Support Planned For Drone View In MS Flight Simulator 2020?

Under the controls tab I have a "3DCONNEXION KMJ EMULATOR" device and a device named according to my specific model "SPACEMOUSE ENTERPRISE" in my case. Under the settings for the latter I have the following axis set against each control (each selected manually) https://i.ibb.co/K...
by Magic Man
Mon Sep 07, 2020 2:42 pm
Forum: Windows Discussion Forum
Topic: 3DConnexion Support Planned For Drone View In MS Flight Simulator 2020?
Replies: 13
Views: 15905

Re: 3DConnexion Support Planned For Drone View In MS Flight Simulator 2020?

I have my Enterprise mapped for external, drone and slew axis. You just need to do it manually.
by Magic Man
Tue Sep 19, 2017 6:01 am
Forum: Feedback
Topic: Plans for Wireless cadmouse?
Replies: 12
Views: 36650

Re: Plans for Wireless cadmouse?

Magic Man wrote:Actually, the presence of a CMW_Head.png image placeholder in the software install seems to highly suggest a wireless CAD mouse...
Well, there we go. Any chance of a freebie? :D
by Magic Man
Fri Apr 07, 2017 3:52 am
Forum: Windows Discussion Forum
Topic: Spacemouse enterprise newbie
Replies: 5
Views: 6669

Re: Spacemouse enterprise newbie

You can set a button to open a program, but you need to edit the .xml to do it, it's not supported by the gui. E.g. if you look at some of the provided configs, in the desktop.xml... <ButtonAction Type="Exe"> <ID>EXE_Start_calc</ID> <Name>Calculator</Name> <Executable>calc.EXE</Executable>...