Search found 179 matches

by mbonk
Wed Oct 20, 2010 3:52 am
Forum: Windows Discussion Forum
Topic: 3ds Max 'center of rotation' with this new driver
Replies: 64
Views: 89269

Hi digitalx3d, I can't really tell why it is crashing: not enough info in the dumpfile. Nonetheless this happens when it is trying to get a command label from 3ds max. So could you delete the registry entry \\HKEY_CURRENT_USER\Software\3Dconnexion\3DxStudio and see if that helps? Possibly you might ...
by mbonk
Sun Oct 17, 2010 11:32 pm
Forum: Windows Discussion Forum
Topic: 3ds Max 'center of rotation' with this new driver
Replies: 64
Views: 89269

digitalx3d wrote:Aye....
This newest beta now crashes max2011 during startup. On Vista64. Anyone else having this problem?
Max ought to generate a crash dump. Can you send that to me?
by mbonk
Mon Oct 04, 2010 7:23 am
Forum: Windows Discussion Forum
Topic: 3ds Max 'center of rotation' with this new driver
Replies: 64
Views: 89269

... we need the proven "center of selection" mode to get the maximum viewport speed Hi Katho3d, with "maximum viewport speed" do you mean workflow or frame rate? I can imagine that the initial movement start might suffer, but why the frame rate whilst moving is affected is eithe...
by mbonk
Thu Sep 23, 2010 11:10 pm
Forum: Developer's Forum for Windows
Topic: Help: How to constrain up vector? Implementing helicopter
Replies: 2
Views: 8077

Have you had a look at C3dcontroller::C3dcontrollerImpl::helicopterControl() in the s3dm_viewer sample? I think that ought to get you started.

Markus
by mbonk
Mon Aug 23, 2010 5:34 am
Forum: Windows Discussion Forum
Topic: 3ds Max 'center of rotation' with this new driver
Replies: 64
Views: 89269

Re: 3ds Max 'center of rotation' with this new driver

For example, in 3ds Max, create a Box primitive that is 10 x 10 x 200 units in size. Then convert to an Editable Poly. Then zoom in to one of the ends and select some vertices. Normally at this point if you rotate with the SpacePilot it will use the selected verticies as the center point. But with ...
by mbonk
Mon Aug 23, 2010 5:02 am
Forum: Windows Discussion Forum
Topic: 3ds Max 'center of rotation' with this new driver
Replies: 64
Views: 89269

Re: I made a movie showing the problem.

Fred, thank you for responding to the concerns. To make it easier to understand the problem, I would recommend you show the attached video to the engineers looking at this problem. I think it is self-explanatory. Notice that the problem occurs when you tilt above and over the center of rotation hor...
by mbonk
Mon Aug 23, 2010 2:53 am
Forum: Developer's Forum for Windows
Topic: Space Pilot Pro (COM API) keyboard events do not work
Replies: 3
Views: 8611

Hi Konstantin, We are really sorry this is taking so long to get you an answer. About the COM API (TDxInput) and keys. Keys are pre-processed by the 3dxware driver. Basically this means that if a key is assigned to a function that the 3dxware driver can execute the button press will not be passed on...
by mbonk
Thu Apr 22, 2010 11:23 pm
Forum: Developer's Forum for Windows
Topic: How can I overwrite the WndProc() using Qt under Windows?
Replies: 2
Views: 9184

Hi Mathias,

If you want to overwrite the wndproc method, that is process window messages that are not processed by Qt then you might want to have a look at

bool QWidget::winEvent ( MSG * message, long * result )
bool QCoreApplication::winEventFilter ( MSG * msg, long * result )

Markus
by mbonk
Tue Feb 23, 2010 8:26 am
Forum: Windows Discussion Forum
Topic: 3dx plugin prevents V-Ray DR in 3ds Max 2010
Replies: 14
Views: 22658

We cannot reproduce any issue with 3ds max 2010 and the autodesk backburner. I suggest you contact chaosgroup about issue with the V-Ray renderer.

Markus
by mbonk
Tue Feb 23, 2010 1:48 am
Forum: Windows Discussion Forum
Topic: 3dx plugin prevents V-Ray DR in 3ds Max 2010
Replies: 14
Views: 22658

Hi Spacer001, Strob,
Sorry to say this is the first we have heard about the issue with 3ds Max 2010. Could you have max generate a log file?

Markus
by mbonk
Tue Oct 27, 2009 11:40 pm
Forum: Developer's Forum for Windows
Topic: How to disable 3Dmouse in previous View and enable in active
Replies: 5
Views: 10759

Send me a simple project that demonstrates your issue
by mbonk
Tue Oct 27, 2009 5:42 am
Forum: Developer's Forum for Windows
Topic: How to disable 3Dmouse in previous View and enable in active
Replies: 5
Views: 10759

The device is a singleton. What should work though is adding another event sink and checking in the sink if the window is active. Connecting disconnecting simply increments, decrements the connect count on the singleton and thus has no effect. In other words you will need to handle the data routing....
by mbonk
Thu Oct 22, 2009 7:18 am
Forum: Developer's Forum for Windows
Topic: Problems integrating ATL into MFC
Replies: 5
Views: 10426

Is this a known limitation in ATL, or just something crazy?
Yep, this is everyday programming madness.
What I have found helps is simply rearranging the order of the method declarations/definitions.

A cool alternative to tdxinput if you only need to support XP onwards is Raw Input.
by mbonk
Thu Oct 22, 2009 5:57 am
Forum: Developer's Forum for Windows
Topic: Problems integrating ATL into MFC
Replies: 5
Views: 10426

the attribute [ event_receiver(com )] needs to go directly before the declaration of the class that will be the event receiver (see for example the MFCCube3d sample). In your case this would look something like [ event_receiver(com )] class CSdiglView : public CView { ... HRESULT OnDeviceChange(long...
by mbonk
Wed Sep 09, 2009 11:58 pm
Forum: Windows Discussion Forum
Topic: 3D Nav. PE and Maya (Bind Toggle Obj. Movm. etc.)
Replies: 1
Views: 4057

Re: 3D Nav. PE and Maya (Bind Toggle Obj. Movm. etc.)

(1) When Maya is started I'm not able to bring up the standard 3DCCP rather than the Maya-3DCCP (the smaller one with Maya specific settings) unless binding the command to a key. I cannot call up the menu through the tray (it too brings up the Maya specific CP) This is by design. The 3Dconnexion co...