Search found 2631 matches

by jwick
Tue Jan 05, 2010 11:27 am
Forum: Windows Discussion Forum
Topic: SDK 2.0 and Spaceball
Replies: 3
Views: 3998

That's the right one.
by jwick
Tue Jan 05, 2010 8:19 am
Forum: Windows Discussion Forum
Topic: SDK 2.0 and Spaceball
Replies: 3
Views: 3998

It's not the SDK that is the limitation, it is the driver. You have to find a driver that works with the old, discontinued serial devices. The SDK will work with anything. You will want to use the C/C++/MFC SDK, not the 3DxInput COM SDK.
by jwick
Sun Jan 03, 2010 9:21 am
Forum: UNIX and Linux Discussion Forum
Topic: spacenavigator programmer's guide
Replies: 1
Views: 13363

If by period, you mean the rate at which the device sends data, you can not change that.
by jwick
Sat Dec 19, 2009 8:04 am
Forum: Developer's Forum for Windows
Topic: Sampling rate?
Replies: 6
Views: 14870

I'd rather fix the underlying problem.
by jwick
Fri Dec 18, 2009 3:40 pm
Forum: Developer's Forum for Windows
Topic: Sampling rate?
Replies: 6
Views: 14870

[HKLM\SOFTWARE\3Dconnexion\3DxWare\]
"USBDataRate"="15"

Would set the rate to 15 events per second.

This should work now, but it will no longer work in future drivers.
by jwick
Thu Dec 17, 2009 12:39 pm
Forum: Windows Discussion Forum
Topic: key press / repeat / hold down
Replies: 13
Views: 13023

Weeks.
by jwick
Thu Dec 17, 2009 7:32 am
Forum: Windows Discussion Forum
Topic: key press / repeat / hold down
Replies: 13
Views: 13023

I understand. This should work in the next major release. Keep on eye on 3DxLabs for a beta opportunity.
by jwick
Wed Dec 16, 2009 10:39 am
Forum: Windows Discussion Forum
Topic: key press / repeat / hold down
Replies: 13
Views: 13023

What key do you want to have the button press down? And why?
by jwick
Mon Dec 14, 2009 11:08 am
Forum: Feedback
Topic: After Effects idea
Replies: 2
Views: 8558

It may be possible to control these scripts with your 3D Mouse if AE has exposed viewing parameters in their scripting API.
by jwick
Thu Dec 10, 2009 8:51 am
Forum: Developer's Forum for Windows
Topic: LED control via HID
Replies: 15
Views: 31873

2 byte packet 4, 0 turns off the LEDs. 4, 1 turns them on.
by jwick
Mon Nov 23, 2009 6:53 pm
Forum: Windows Discussion Forum
Topic: SpaceExplorer-n-Windows
Replies: 3
Views: 3853

The USB SpaceExplorer may still work if your IT dept disabled writing out on the USB ports. That keeps you from writing files onto USB sticks and taking them home--which is what they are trying to prevent. Some things like the LEDs wouldn't work.
by jwick
Mon Nov 23, 2009 6:28 pm
Forum: Windows Discussion Forum
Topic: SpaceExplorer-n-Windows
Replies: 3
Views: 3853

No, I'm afraid serial ports went out with the last century (well almost). The SpaceExplorer serial was never supported on Windows, only Unix. You need to try to trade those in for USB devices if you want to run on Windows.
by jwick
Fri Nov 20, 2009 6:31 am
Forum: Developer's Forum for Windows
Topic: SpaceNavigator, MFC 64-bit, UNICODE, VS2008, cant find dev
Replies: 3
Views: 8855

Isn't there a better place to put that code? OnInitDialog or something that gets called after the whole create process is done?
by jwick
Thu Nov 19, 2009 6:10 am
Forum: Developer's Forum for Windows
Topic: SpaceNavigator, MFC 64-bit, UNICODE, VS2008, cant find dev
Replies: 3
Views: 8855

That code looks reasonable. I'd make sure the hwnd you are sending exists. You probably want to make a scg file for your app, but it isn't necessary. Take a look at the driver's log file to see if it is complaining about your connection request. Turn on the log file in the 3DxWare GUI. It is saved i...
by jwick
Mon Nov 16, 2009 9:36 am
Forum: Windows Discussion Forum
Topic: Shattered Horizon Potential liftoff for the Space Navigator?
Replies: 12
Views: 16974

Unfortunately, my card is only good for DX9. I may have to upgrade.
All 3Dx software developers follow this forum regularly. I am one of them.