Search found 117 matches
- Fri Oct 18, 2013 10:34 am
- Forum: Feedback
- Topic: Wireless SpaceNavigator :)
- Replies: 28
- Views: 146030
Re: Wireless SpaceNavigator :)
Hi UtaSH! I have an Android phone, I believe all Android devices have micro-usb receptacles. Ya, I forgot about the demo that was written for Android last year http://www.3dconnexion.com/forum/viewtopic.php?f=22&t=5339 From the point of view of the host this is simply a USB device, the fact that...
- Thu Oct 17, 2013 12:04 pm
- Forum: Feedback
- Topic: Wireless SpaceNavigator :)
- Replies: 28
- Views: 146030
Re: Wireless SpaceNavigator :)
This is great news! Now I can sit and relax wherever I want using the 3DMouse and not worry about tripping over cords! The 1 month battery life is incredible! While all desktops/laptops have full sized USB ports, the MS Surface is the only tablet I know of that also has a full sized USB port: http:/...
- Fri Oct 11, 2013 6:56 pm
- Forum: Feedback
- Topic: All apps supporting all devices
- Replies: 1
- Views: 13049
All apps supporting all devices
Although this is actually a request to operating system developers, I thought I'd share it here as it would affect input device manufacturers such as 3D Connexion. A quote from: http://blog.3dconnexion.com/blog/bid/266648/3D-Mice-for-Gaming-Imagine-the-Possibilities "That said, without native “...
- Thu Jul 12, 2012 12:05 pm
- Forum: Feedback
- Topic: Head-mounted displays and 3dmice
- Replies: 0
- Views: 10108
Head-mounted displays and 3dmice
Head-mounted displays will soon be moving from science fiction to reality. This could be a good case for putting a 3dmouse into a vehicle. Perhaps it could replace the IDrive center console knob in the newer BMWs with 3dmice instead. http://en.wikipedia.org/wiki/IDrive IDrive knobs currently only pr...
- Fri Jul 06, 2012 12:17 pm
- Forum: Feedback
- Topic: Portable 2hand with smartphone
- Replies: 1
- Views: 13673
Portable 2hand with smartphone
Currently there is only one form factor: set next to the keyboard held into place with a heavy base. How about something similar to the iCade mobile, except with a 3dmouse instead of a thumbpad? It shouldn't be heavy, as the only reason the Space Navigator is heavy is because of the heavy metal base...
- Fri Jun 01, 2012 5:47 pm
- Forum: Feedback
- Topic: High-precision stiff-spring 3Dmice
- Replies: 6
- Views: 22806
Thanks for the feedback jwick! I admit I'm a bit speculative as to how many more input levels can be gained from accessing a greater force/torque range. But I think it's something worth researching! It might end up being analogous to rod/cone density lessening as the distance from the fovea increase...
- Thu May 31, 2012 1:44 pm
- Forum: Feedback
- Topic: High-precision stiff-spring 3Dmice
- Replies: 6
- Views: 22806
High-precision stiff-spring 3Dmice
I had this idea about a year ago, emailed it half a year ago, and it seems to have subsequently found its way into the circular file. After having used 3dmice on and off for 15years or so, I feel that these are some important hardware enhancements. 3Dmice are currently great for 3D movement. With th...
- Fri Jan 20, 2012 10:23 am
- Forum: Feedback
- Topic: "Zen Bound 2" PC puzzle game crying out for profil
- Replies: 6
- Views: 40651
I tried that, but it doesn't work so well. Which mouse button you press and from where to where (pointer position) affects how it rotates. The pointer position being a factor makes it less useful since you have to keep resetting the pointer position. Adding joystick support would be trivial, but the...
- Thu Dec 29, 2011 2:08 pm
- Forum: Feedback
- Topic: Tablet support via bluetooth
- Replies: 7
- Views: 34348
Thats a cool concept, multiple users controlling the same app/model, I agree that this should be integrated with a 3Dmouse. Imagine a group of engineers at a conference table each with a tablet used by one hand, and a wireless 3Dmouse in the other. With a push of a button they could manipulate a 3Dm...
- Mon Dec 19, 2011 11:51 pm
- Forum: Windows Discussion Forum
- Topic: Roll control poor in GE
- Replies: 12
- Views: 25608
I've gotten true 6dof functioning in the web-browser based Google Earth plugin, check out this thread for more info: viewtopic.php?p=24678#24678
- Mon Dec 12, 2011 5:12 pm
- Forum: Windows Discussion Forum
- Topic: Roll control poor in GE
- Replies: 12
- Views: 25608
Roll control is possible in the web-browser version. But in 'raw form' roll doesn't change the direction yaw and pitch rotate like in the video game Descent. Meaning that when you roll on your side, self-pitch should turn into world-yaw, and self-yaw into world-pitch. However, you can write you're o...
- Thu Oct 20, 2011 4:37 pm
- Forum: Feedback
- Topic: Space Pilot Pro Cord Strain Relief Or USB Port
- Replies: 1
- Views: 13341
The entire peripheral industry should adopt having a usb connector on their devices. Practically all keyboards, joysticks, mice from all manufacturers don't have a connector on their devices. I don't see it costing more, the connector itself is probably less than a dollar. Printers and external hard...
- Sun Oct 02, 2011 4:35 pm
- Forum: Windows Discussion Forum
- Topic: Roll control poor in GE
- Replies: 12
- Views: 25608
It would be nice if googleearth.exe could provide an embedded scripting langauge for input, just like the browser based version. Where it would expose input (like joystick) values, and current position and view angles. Using these values various customized movement logic can be performed on them. Th...
- Fri Jul 15, 2011 11:13 am
- Forum: Feedback
- Topic: Dynamically binding by pointer hover
- Replies: 9
- Views: 26112
I like the idea of lassoing a group of controls, I was thinking of some possibilities like: ------------------------------- operate multimedia like a pro! Adding simultaneous analog controls to audio-visual applications, Such as Apple Itunes-Quicktime, and Cyberlink PowerDVD Even mutli-media editing...
- Thu Jul 14, 2011 6:08 pm
- Forum: Feedback
- Topic: Dynamically binding by pointer hover
- Replies: 9
- Views: 26112
I've forgotten about mouse wheel variable speed adjustment, there's not just keyboard 1speed and left click drag with pointer. I just realized Itunes has hover over to select for mouse wheel manipulation. The volume and music list don't need to be clicked, just hover over with the pointer and use mo...