Search found 19 matches

by Tak
Mon Mar 12, 2007 2:00 am
Forum: Windows Discussion Forum
Topic: View angle and roll (3ds max8)
Replies: 11
Views: 18507

OK, with zoom direction Z, all works fine without locking effect, but with Y zoom not :? Is there any way to switch Z and Y because in max world Z -> Y and Y -> Z :evil:
by Tak
Fri Mar 09, 2007 3:13 pm
Forum: Windows Discussion Forum
Topic: View angle and roll (3ds max8)
Replies: 11
Views: 18507

View angle and roll (3ds max8)

Hi, I have noticed that view angle affects to way how roll acts... For example if I see cube (on 0, 0, 0) slitely from top or bottom, view will roll just fine. But if I see cube from almost same level where cube's pivot is(slitely above that), roll movement will get stuck. It will then roll very bad...
by Tak
Fri Mar 09, 2007 2:22 pm
Forum: Windows Discussion Forum
Topic: 3ds max viewport nav and timeline
Replies: 6
Views: 12427

OK, today I get my SpaceNavigator! It's sweet :) So, do I have to create own special macro to switch between viewport navigation mode and timeslide scrub mode? Or do you mean I can only set those two buttons to be go next frame/ previous frame? Would be great if I can scrub time using roll. Thanks.
by Tak
Fri Mar 02, 2007 11:48 pm
Forum: Windows Discussion Forum
Topic: 3ds max viewport nav and timeline
Replies: 6
Views: 12427

3ds max viewport nav and timeline

Hi, Yesterday I ordered SpaceNavigator and I'm so excited about it. I just hope I get it soon! Anyway, I just wonder is there any way to switch roll function to viweport navigation <-> timeslider scroll by pressing some function button? SpaceNavigator has 2 buttons so... normally it would be default...