Search found 126 matches

by ettore
Thu Apr 03, 2008 1:40 pm
Forum: MacOS Discussion Forum
Topic: MAC settings/tweaks for SN and Second Life?
Replies: 16
Views: 26536

well now it's public, there it is:

http://gizmodo.com/374280/spacenavigato ... fe-avatars

:)
by ettore
Thu Apr 03, 2008 9:21 am
Forum: Developer's Forum for macOS
Topic: Weak Link on MacOS X
Replies: 8
Views: 59661

Re: Weak Linking Framework

Weak linking the 3DConnexion framework was a piece of cake... however the instructions for testing to see if the framework is present does not work. I'm running Leopard, and XCode 3.0. I have the following declaration at the top of my source file: extern OSErr InstallConnexionHandlers() __attribute...
by ettore
Mon Mar 31, 2008 11:38 am
Forum: MacOS Discussion Forum
Topic: Sketch up won't work with SpaceNavigator, why?
Replies: 33
Views: 68214

It works fine with a blank document. But my entire folder of SketchUp docs that I've created over the past year cannot be used with the SN. It doesn't not work. I get the 1hz or slower jerky motion. When I use the mouse, no problem at all. Spin around and orbit like it's a pro workstation. I know i...
by ettore
Mon Mar 31, 2008 11:20 am
Forum: MacOS Discussion Forum
Topic: Sketch up won't work with SpaceNavigator, why?
Replies: 33
Views: 68214

hi kubat,
I'll try to reproduce that tomorrow on Leopard. (I assume you're on Leopard, right?)
by ettore
Mon Mar 31, 2008 11:11 am
Forum: Feedback
Topic: navigator support is in blender trunk
Replies: 2
Views: 8661

Wow! Thanks Lukep for all your support. This is really important for us and I'd like to thank you and the Blender Foundation for all the work done. Question on future features: how about the trackball mode? If I understand it correctly, it's like turntable but with full 6DOF ? Last but not least: li...
by ettore
Wed Mar 26, 2008 3:40 pm
Forum: Developer's Forum for macOS
Topic: Cocoa -> X11 proxy
Replies: 1
Views: 25136

hi Blaise, I'm going to have a look at your code... thanks for sharing.
by ettore
Thu Mar 20, 2008 11:45 am
Forum: UNIX and Linux Discussion Forum
Topic: Blender: cannot switch between turntable/fly modes
Replies: 11
Views: 23962

Just wanted to add that Blender NDOF downloads WITH the plugin included are now also available at

http://www.graphicall.org

Just unzip and it should be ready to go.
by ettore
Thu Mar 20, 2008 11:42 am
Forum: MacOS Discussion Forum
Topic: Got problems with Blender? Read here.
Replies: 39
Views: 151817

Just wanted to mention that Blender NDOF downloads WITH the plugin included are now also available at

http://www.graphicall.org

Just unzip and it should be ready to go.
by ettore
Thu Mar 20, 2008 11:35 am
Forum: Feedback
Topic: 3Dconnexion/Blender Beta Feedback
Replies: 143
Views: 497045

Just wanted to add that Blender NDOF downloads WITH the plugin included are now also available at

http://www.graphicall.org

Just unzip and it should be ready to go.
by ettore
Thu Mar 20, 2008 11:35 am
Forum: UNIX and Linux Discussion Forum
Topic: SpaceNavigator buttons problem, Ubuntu Blender
Replies: 21
Views: 57976

Just wanted to add that Blender NDOF builds WITH the plugin included are now also available at

http://www.graphicall.org

Just unzip and it should be ready to go.
by ettore
Wed Mar 05, 2008 5:35 pm
Forum: UNIX and Linux Discussion Forum
Topic: Using SpaceNavigator with GIMP
Replies: 12
Views: 82946

Absum wrote:typo in the url btw
thanks -- fixed!
by ettore
Mon Mar 03, 2008 1:33 pm
Forum: UNIX and Linux Discussion Forum
Topic: Using SpaceNavigator with GIMP
Replies: 12
Views: 82946

A few in-depth notes on the above post. - Regarding point 1 : the intent of the script is to detect NDOF devices only. This should include our devices and analog joysticks, but it should leave out keyboards, 2D mice, and other devices. To verify how devices are added, type $ ls -la /dev/input/event*...
by ettore
Mon Mar 03, 2008 1:17 pm
Forum: UNIX and Linux Discussion Forum
Topic: Using SpaceNavigator with GIMP
Replies: 12
Views: 82946

Using SpaceNavigator with GIMP

GIMP on Linux has a nice input controller module that can be configured to use our devices. Let's see how we can enable it and work around a few problems we'll encounter. I'll keep this post as short as possible and post more explanations later. 1. Download the ndof_input.sh script from here , copy...
by ettore
Wed Feb 20, 2008 2:42 pm
Forum: Windows Discussion Forum
Topic: Space Mouse as a musical instrument
Replies: 13
Views: 14923

Guys, I said it before, I will repeat it... we hear you! I think it's really cool that someone like user RBC9 stepped up and did such a great job for a feature that many desire. I must point out though that many other users like the simplicity of the current pref pane and we care for those too. Now ...
by ettore
Mon Feb 11, 2008 7:15 pm
Forum: Feedback
Topic: 3Dconnexion/Blender Beta Feedback
Replies: 143
Views: 497045

Re: We would love to have the Ndof branch merged into Main S

txrx wrote:But can I guess how to merge your great work into the newest build?!
Just to give to Caesar what is Caesar