I would like to add that I too am experiencing the same problem.
I'm surprised there is no response from 3Dconnexion here
Search found 28 matches
- Tue Jul 29, 2014 2:01 pm
- Forum: Windows Discussion Forum
- Topic: SpacePilot Pro & 3Ds Max 2014 - Glitchy Viewport Behaviour
- Replies: 6
- Views: 10218
- Mon Feb 21, 2011 5:39 am
- Forum: Windows Discussion Forum
- Topic: hardware rotation issue, space explorer usb
- Replies: 1
- Views: 3225
hardware rotation issue, space explorer usb
I have a problem with rotating the device clockwise, counterclockwise produces a smooth pan, but clockwise is glitchy and jumpy, quite unuseable. Movement in all other axis is fine. I have tested my system with a colleagues space explorer and it works fine, so this strikes me as being a hardware rat...
- Fri Oct 30, 2009 11:28 am
- Forum: Windows Discussion Forum
- Topic: Maya rotate about sub object. i.e. vertex
- Replies: 30
- Views: 39042
- Wed Oct 28, 2009 10:58 am
- Forum: Windows Discussion Forum
- Topic: Update request on Tracking ID 4990 and 5001
- Replies: 1
- Views: 3334
Update request on Tracking ID 4990 and 5001
Dear 3D Connexion,
I am waiting for some news on my feature request, tracking ID 4990 and 5001. Please update.
Thanks
3dan
I am waiting for some news on my feature request, tracking ID 4990 and 5001. Please update.
Thanks
3dan
- Wed Oct 28, 2009 10:55 am
- Forum: Windows Discussion Forum
- Topic: camera zoom behaviour maya 2008
- Replies: 5
- Views: 8446
- Wed Oct 28, 2009 10:54 am
- Forum: Windows Discussion Forum
- Topic: Maya rotate about sub object. i.e. vertex
- Replies: 30
- Views: 39042
- Wed Sep 23, 2009 9:54 am
- Forum: Windows Discussion Forum
- Topic: My Space Explorer is peeling
- Replies: 1
- Views: 3407
My Space Explorer is peeling
Hi the coating on my space explorer is plastic coating is peeling and looks and feels terrible. Is this covered under warranty? Also I made a feature request for Space Explorer in Maya a few months back, Any progress? Thanks
- Mon Jun 29, 2009 9:16 am
- Forum: Windows Discussion Forum
- Topic: Maya rotate about sub object. i.e. vertex
- Replies: 30
- Views: 39042
- Tue May 19, 2009 2:06 am
- Forum: Windows Discussion Forum
- Topic: Maya rotate about sub object. i.e. vertex
- Replies: 30
- Views: 39042
- Wed May 13, 2009 8:25 am
- Forum: Windows Discussion Forum
- Topic: camera zoom behaviour maya 2008
- Replies: 5
- Views: 8446
- Tue May 05, 2009 6:00 am
- Forum: Windows Discussion Forum
- Topic: camera zoom behaviour maya 2008
- Replies: 5
- Views: 8446
- Tue Apr 28, 2009 10:21 am
- Forum: Windows Discussion Forum
- Topic: camera zoom behaviour maya 2008
- Replies: 5
- Views: 8446
camera zoom behaviour maya 2008
I am using Maya 20008 with a SpaceExplorer, and I am using these settings: View: Camera Rotation pivot: Focal Point Flymode : checked All other boxes unchecked In the control panel: Zoom direction toward/away All axes reversed All axes on This post relates to the difference between the Zoom on the m...
- Mon Apr 20, 2009 2:56 am
- Forum: Windows Discussion Forum
- Topic: Maya rotate about sub object. i.e. vertex
- Replies: 30
- Views: 39042
Please reply? I have these settings View: Camera Rotation pivot: Focal Point Flymode : checked All other boxes unchecked In the control panel: Zoom direction toward/away All axes reversed All axes on The simple thing that I have noticed is the difference between the Zoom on the mousewheel and the Zo...
- Tue Apr 07, 2009 6:29 am
- Forum: Windows Discussion Forum
- Topic: Maya rotate about sub object. i.e. vertex
- Replies: 30
- Views: 39042
Ah HA , I've had a bit of a Eureka moment I have these settings View: Camera Rotation pivot: Focal Point Flymode : checked All other boxes unchecked In the control panel: Zoom direction toward/away All axes reversed All axes on The simple thing that I have noticed is the difference between the Zoom...
- Tue Apr 07, 2009 4:53 am
- Forum: Windows Discussion Forum
- Topic: Maya rotate about sub object. i.e. vertex
- Replies: 30
- Views: 39042
Hi Markus I got confused over the rolling issue, and I now realise that of course you can roll quite simply in the viewport by dragging left/right and infact I probably used this the whole time. So sorry, forget my request for needing rolling disabled Ticked/checked/Enabled OK I have one last reques...