Search found 3 matches
- Wed Feb 27, 2019 9:06 am
- Forum: Developer's Forum for Windows
- Topic: Ghost-scrolling in Unity
- Replies: 16
- Views: 84615
Re: Ghost-scrolling in Unity
The script in question is the BaseInput.cs class, which gets attached to EventSystems automatically. The package is from the asset store https://assetstore.unity.com/packages/tools/spacenavigator-driver-9774 I had assumed it was your script (maybe its not) since it doesn't get added automatically wi...
- Mon Feb 25, 2019 10:12 am
- Forum: Developer's Forum for Windows
- Topic: Ghost-scrolling in Unity
- Replies: 16
- Views: 84615
Re: Ghost-scrolling in Unity
Hi UtaSH, just to clarify:
I've discovered the problem is with your script (which i can't access), is that still something I should report to unity? I don't know if I would have the right information to report a bug with your asset package.
I've discovered the problem is with your script (which i can't access), is that still something I should report to unity? I don't know if I would have the right information to report a bug with your asset package.
- Thu Feb 14, 2019 2:16 pm
- Forum: Developer's Forum for Windows
- Topic: Ghost-scrolling in Unity
- Replies: 16
- Views: 84615
Ghost-scrolling in Unity
Hey there, We've been trying to solve this bug for awhile and we've narrowed the problem down to the SpaceNavigator plugin for unity. The issue is that when we try to use scroll-views in Unity (editor and builds), they automatically scroll back up to the top. Clicking on buttons in scroll views show...