Search found 4 matches

by rpltn
Tue Nov 10, 2015 12:48 am
Forum: Developer's Forum for Windows
Topic: Rotation Not Proportional from SDK under .Net?
Replies: 3
Views: 8784

Re: Rotation Not Proportional from SDK under .Net?

Hello ngomes, I am running 3Dconnexion 3DxWare 10 (32 bit) 10.1.4, Revision 1818. The SDK samples all appear to have been written in C++, and TDxInput is not used in these samples after a quick look... I am thinking there is a perhaps a problem with TDxInput? I have checked the revision history and ...
by rpltn
Sat Nov 07, 2015 2:16 pm
Forum: Developer's Forum for Windows
Topic: Rotation Not Proportional from SDK under .Net?
Replies: 3
Views: 8784

Rotation Not Proportional from SDK under .Net?

Is the TDxInput.Device's .Sensor.Rotation property -1, 0, 1 for any rotation axis by design? The .Sensor.Translation property is proportional and works fine, but rotation is "digital", unlike the demo applications (I am using both in the same way). What am I missing here? Using TDxInput 1....
by rpltn
Tue Sep 15, 2015 1:59 am
Forum: Developer's Forum for Windows
Topic: SDK Activation??
Replies: 6
Views: 11403

Re: SDK Activation??

Received email regarding SDK, Thanks!!!
by rpltn
Mon Sep 14, 2015 4:52 pm
Forum: Developer's Forum for Windows
Topic: SDK Activation??
Replies: 6
Views: 11403

SDK Activation??

Mod(s), could someone please activate my ability to download the SDK?? Also wouldn't mind C# example code as is mentioned elsewhere on these forums. Thanks!!