Search found 4 matches

by RussB
Thu Dec 25, 2014 8:39 pm
Forum: Developer's Forum for Windows
Topic: New SpaceNavigator-to-Virtual Joystick app for games
Replies: 9
Views: 27687

Re: New SpaceNavigator-to-Virtual Joystick app for games

>>If an app uses RawInput then drivers aren't even used. Xinput isn't even capable of 6 axis from Microsoft's stuff on RawInput: http://msdn.microsoft.com/en-ca/library/windows/desktop/ms645543%28v=vs.85%29.aspx An application receives raw input from any HID whose top level collection (TLC) matches ...
by RussB
Thu Dec 25, 2014 8:32 pm
Forum: Developer's Forum for Windows
Topic: New SpaceNavigator-to-Virtual Joystick app for games
Replies: 9
Views: 27687

Re: New SpaceNavigator-to-Virtual Joystick app for games

@Hypersonic, I ran a test with the SDK and the SpaceNavigator and found that with the SN applet sensitivities maxed in the main tab and the axis tweaking tab, the SDK reports approx 1400 positions in total (700 in either direction). With normal sensitivity, it was about about 250 per direction. Eith...
by RussB
Thu Dec 25, 2014 12:10 am
Forum: Developer's Forum for Windows
Topic: New SpaceNavigator-to-Virtual Joystick app for games
Replies: 9
Views: 27687

Re: New SpaceNavigator-to-Virtual Joystick app for games

@Hypersonic, Haven't tried it with the joystick test program. It isn't based on VJoystick as I wrote a driver for it instead. The SDK seems to indicate that accuracy of the controller increases as the sensitivity in the 3DxWare applet is increased. I scale it for a 0-32767 range of motion. Very prec...
by RussB
Sat Dec 20, 2014 12:36 am
Forum: Developer's Forum for Windows
Topic: New SpaceNavigator-to-Virtual Joystick app for games
Replies: 9
Views: 27687

New SpaceNavigator-to-Virtual Joystick app for games

Hi all, I hope this is acceptable to post here. It seems to follow the board guidelines as a 3DxWare-related product announcement, so i'll give it a go. I just wanted to do a quick announcement of a new Windows application for gamers and SpaceNavigator users. Using the SDK, it allows SpaceNavigator ...