Search found 52 matches

by Absum
Sat Jul 25, 2009 1:33 am
Forum: Developer's Forum for UNIX and Linux
Topic: SpaceNav "turns off" when LEDs turn on
Replies: 1
Views: 57532

You have to specify what replacement driver it is.
by Absum
Tue Jun 17, 2008 5:01 am
Forum: Developer's Forum for UNIX and Linux
Topic: LED Problem
Replies: 4
Views: 77809

You aren't making it easy for yourself :P
by Absum
Tue Jun 17, 2008 4:56 am
Forum: Windows Discussion Forum
Topic: This doesn't bide well for the future.....
Replies: 106
Views: 191544

How come none seem to get that if you want your app supported, pester the app-devs to implement support for multi-dof devices. Bitching on 3dcon about it won't really make a different, they have been very kind and polite about this and im pretty sure they've helped more then blender to implement spa...
by Absum
Sun Jun 01, 2008 10:58 am
Forum: Developer's Forum for UNIX and Linux
Topic: Gtk and SpaceNavigator
Replies: 1
Views: 53543

Use the xevent system instead of gtk's own... thats the only way i figured out so far... but has been a while so don't really remember how.
by Absum
Wed Mar 05, 2008 5:28 pm
Forum: UNIX and Linux Discussion Forum
Topic: Using SpaceNavigator with GIMP
Replies: 12
Views: 175547

typo in the url btw

should be:
http://cubelogic.org/downloads/ndof_input.sh
by Absum
Tue Mar 04, 2008 5:32 am
Forum: UNIX and Linux Discussion Forum
Topic: Using SpaceNavigator with GIMP
Replies: 12
Views: 175547

awesome :D
by Absum
Tue Jan 29, 2008 5:47 pm
Forum: Developer's Forum for UNIX and Linux
Topic: Multiple SpaceNavigators
Replies: 4
Views: 67990

Re: Multiple SpaceNavigators

Hi! Is it somehow possible to use multiple (two) SpaceNavigators with the rundaemon and the Magellan SDK on one Linux-Machine? If not, would it be possible on another OS? Cheers! Christian The opensource spacenav driver could with some coding handle multiple devices. If i remeber correctly it alrea...
by Absum
Thu Jan 24, 2008 4:51 am
Forum: Developer's Forum for UNIX and Linux
Topic: Basic Info - Getting Started
Replies: 4
Views: 47358

You need a x11 window for receiving events... even if its a invisible window. And if your using QT it has a X11 window as a base. Just figure out how to get it.
by Absum
Fri Dec 21, 2007 1:36 am
Forum: Windows Discussion Forum
Topic: Follow the mouse-tip, while zooming
Replies: 5
Views: 10585

Zoom what? In what program? Or should we consider it something like screen magnification?
by Absum
Mon Dec 17, 2007 6:04 pm
Forum: UNIX and Linux Discussion Forum
Topic: Er kann irgendwelche Libaries nicht finden
Replies: 22
Views: 91414

http://www.3dconnexion.com/support/downloads.php <- here you can download the newest driver.
by Absum
Thu Dec 13, 2007 5:56 pm
Forum: UNIX and Linux Discussion Forum
Topic: Er kann irgendwelche Libaries nicht finden
Replies: 22
Views: 91414

Hi, just wanted to say that I think its so cool I'm finding myself actually understanding German. And no there is no edit button, they removed it some time ago for unknown reasons.
by Absum
Tue Dec 11, 2007 5:58 am
Forum: Developer's Forum for UNIX and Linux
Topic: Beizer scaling the input
Replies: 2
Views: 33233

Damn, i feel abit ashamed that I actually missed wikipedia this time :O

And thanks for the post I'll try this as soon as possible :)
by Absum
Sat Dec 08, 2007 12:13 pm
Forum: Feedback
Topic: An Open Letter to 3Dconnexion:
Replies: 27
Views: 76257

And by consumers i mean home-users, geeks and other technophiles who can't afford a device for lets say 500$+

And it seems to be working too... just look at novint (they are getting closer to consumer-grade pricing)
by Absum
Sat Dec 08, 2007 12:11 pm
Forum: Feedback
Topic: An Open Letter to 3Dconnexion:
Replies: 27
Views: 76257

Well as far as adding support for games, that really isn't up to 3dconnexion, sure they could make the device more joystick like (on the interface side that is, the device it self is excellent) by using absolute axis instead of relative and such... and better buttons... The onces you should be compl...
by Absum
Wed Dec 05, 2007 6:24 pm
Forum: Developer's Forum for UNIX and Linux
Topic: Beizer scaling the input
Replies: 2
Views: 33233

Beizer scaling the input

I need some math help. I want to write something to scale the input from my spacenavigator. Preferably using a beizer curve with two control points. The problem is that I have no idea how to achieve this using c. If anyone could help me or point me in the right direction i would be really grateful.