Search found 11 matches

by PresNevins
Sun Aug 31, 2008 3:04 pm
Forum: MacOS Discussion Forum
Topic: Cinema 4D support on Mac... ever?
Replies: 61
Views: 168379

Cool, good to hear! In the meantime, I've rolled back to the Cinema 4D Siggraph demo and have my SpaceNavigator working again. It's very difficult to go back to the 1, 2, 3 keys for navigation once I've felt this freedom! And FWIW I've found that I feel most comfortable navigating when I set all the...
by PresNevins
Thu Aug 28, 2008 11:46 pm
Forum: MacOS Discussion Forum
Topic: Cinema 4D support on Mac... ever?
Replies: 61
Views: 168379

Actually, with the new version of the demo (the one where you can save for 42 days), my Space Navigator has suddenly stopped working too. It was working fine in the Siggraph (non-saving) version of the demo, but the moment I let the onboard updater grab the new version for me today, it stopped respo...
by PresNevins
Thu Aug 28, 2008 3:31 pm
Forum: MacOS Discussion Forum
Topic: Cinema 4D support on Mac... ever?
Replies: 61
Views: 168379

One thing that I had to stumble upon is that in the C4D layout you must have the 3D Mouse dialog open somewhere for the Space Navigator to be recognized (perhaps docked behind some other tab). Once it's open then things work. Could that be what you're running up against? A major problem with that de...
by PresNevins
Sat Aug 16, 2008 2:32 pm
Forum: MacOS Discussion Forum
Topic: Cinema 4D support on Mac... ever?
Replies: 61
Views: 168379

That's true. I'll probably stop worrying about the unlocked Y axis once I gain enough skill to stop finding the world turned upside-down after particularly unsuccessful navigation attempts... :D
by PresNevins
Sat Aug 16, 2008 5:48 am
Forum: MacOS Discussion Forum
Topic: Cinema 4D support on Mac... ever?
Replies: 61
Views: 168379

I'd love to lock the Y axis like we're used to in C4D. This is kinda like it used to be modeling in LightWave. :wink: But I figure I'll get my sea legs first, then by the time the upgrade officially arrives I'll know more what I really want, then I can file a a coherent enhancement request via Maxon...
by PresNevins
Sat Aug 16, 2008 4:48 am
Forum: MacOS Discussion Forum
Topic: Cinema 4D support on Mac... ever?
Replies: 61
Views: 168379

Anybody watching over my shoulder would still probably get seasick, but I'm slowly getting a handle on navigating around with it. This is great! :D
by PresNevins
Tue Aug 12, 2008 3:05 pm
Forum: MacOS Discussion Forum
Topic: Cinema 4D support on Mac... ever?
Replies: 61
Views: 168379

...and here's the link for proof, from Maxon's C4D R11 "other features" pages: http://www.maxon.net/pages/products/new/r11/more_e.html Navigate with 3Dconnexion on Mac and PC CINEMA 4D users on Windows have long enjoyed support for 3Dconnexion's revolutionary 3D mice, such as the SpaceMous...
by PresNevins
Sun Apr 08, 2007 7:51 am
Forum: MacOS Discussion Forum
Topic: Cinema 4d/Bodypaint in OS X
Replies: 5
Views: 22216

Okay, Thanks to Rui Gato's post about ControllerMate, I've whipped up a preliminary setup that maps the SpaceNavigator to Cinema 4D. It's still more than a bit clumsy, but it is mostly functional, so if you have ControllerMate, feel free to download the setup file from my web site and play around wi...
by PresNevins
Sun Apr 08, 2007 7:42 am
Forum: MacOS Discussion Forum
Topic: Space Navigator + Controller Mate = :)
Replies: 3
Views: 17209

Thank you Rui! ControllerMate worked great, and was an immediate $15 purchase. I just pieced together a setup to work with Cinema 4D, so that should be enough to keep me sane until the native plugin shows up.

Excellent tip! :)

Pres
by PresNevins
Sat Apr 07, 2007 10:14 pm
Forum: MacOS Discussion Forum
Topic: QTVR not working for me...
Replies: 25
Views: 57424

I just got my SpaceNavigator from Amazon (Japan) today, and I'm getting the exact same thing as tvalleau -- the QTVR movie works if I go to another QTVR movie first, but not right off.

Just to let you know it's not just one person running into this! :)

Pres
by PresNevins
Thu Apr 05, 2007 8:02 pm
Forum: MacOS Discussion Forum
Topic: Cinema 4d/Bodypaint in OS X
Replies: 5
Views: 22216

I've sent my request to Maxon support as well. Let's hope now that the R10.1 update is complete that they might allocate some support for SpaceNavigator support. Especially since they (?) already made the needed plugin on the Windows side of the fence. Though the way chromerhino's reply from Maxon t...