Search found 11 matches
- Sun Aug 31, 2008 3:04 pm
- Forum: MacOS Discussion Forum
- Topic: Cinema 4D support on Mac... ever?
- Replies: 61
- Views: 168379
Cool, good to hear! In the meantime, I've rolled back to the Cinema 4D Siggraph demo and have my SpaceNavigator working again. It's very difficult to go back to the 1, 2, 3 keys for navigation once I've felt this freedom! And FWIW I've found that I feel most comfortable navigating when I set all the...
- Thu Aug 28, 2008 11:46 pm
- Forum: MacOS Discussion Forum
- Topic: Cinema 4D support on Mac... ever?
- Replies: 61
- Views: 168379
Actually, with the new version of the demo (the one where you can save for 42 days), my Space Navigator has suddenly stopped working too. It was working fine in the Siggraph (non-saving) version of the demo, but the moment I let the onboard updater grab the new version for me today, it stopped respo...
- Thu Aug 28, 2008 3:31 pm
- Forum: MacOS Discussion Forum
- Topic: Cinema 4D support on Mac... ever?
- Replies: 61
- Views: 168379
One thing that I had to stumble upon is that in the C4D layout you must have the 3D Mouse dialog open somewhere for the Space Navigator to be recognized (perhaps docked behind some other tab). Once it's open then things work. Could that be what you're running up against? A major problem with that de...
- Sat Aug 16, 2008 2:32 pm
- Forum: MacOS Discussion Forum
- Topic: Cinema 4D support on Mac... ever?
- Replies: 61
- Views: 168379
- Sat Aug 16, 2008 5:48 am
- Forum: MacOS Discussion Forum
- Topic: Cinema 4D support on Mac... ever?
- Replies: 61
- Views: 168379
I'd love to lock the Y axis like we're used to in C4D. This is kinda like it used to be modeling in LightWave. :wink: But I figure I'll get my sea legs first, then by the time the upgrade officially arrives I'll know more what I really want, then I can file a a coherent enhancement request via Maxon...
- Sat Aug 16, 2008 4:48 am
- Forum: MacOS Discussion Forum
- Topic: Cinema 4D support on Mac... ever?
- Replies: 61
- Views: 168379
- Tue Aug 12, 2008 3:05 pm
- Forum: MacOS Discussion Forum
- Topic: Cinema 4D support on Mac... ever?
- Replies: 61
- Views: 168379
- Sun Apr 08, 2007 7:51 am
- Forum: MacOS Discussion Forum
- Topic: Cinema 4d/Bodypaint in OS X
- Replies: 5
- Views: 22216
Okay, Thanks to Rui Gato's post about ControllerMate, I've whipped up a preliminary setup that maps the SpaceNavigator to Cinema 4D. It's still more than a bit clumsy, but it is mostly functional, so if you have ControllerMate, feel free to download the setup file from my web site and play around wi...
- Sun Apr 08, 2007 7:42 am
- Forum: MacOS Discussion Forum
- Topic: Space Navigator + Controller Mate = :)
- Replies: 3
- Views: 17209
- Sat Apr 07, 2007 10:14 pm
- Forum: MacOS Discussion Forum
- Topic: QTVR not working for me...
- Replies: 25
- Views: 57424
- Thu Apr 05, 2007 8:02 pm
- Forum: MacOS Discussion Forum
- Topic: Cinema 4d/Bodypaint in OS X
- Replies: 5
- Views: 22216
I've sent my request to Maxon support as well. Let's hope now that the R10.1 update is complete that they might allocate some support for SpaceNavigator support. Especially since they (?) already made the needed plugin on the Windows side of the fence. Though the way chromerhino's reply from Maxon t...