Search found 6 matches

by Casemon
Thu Apr 24, 2008 10:12 am
Forum: MacOS Discussion Forum
Topic: Maya 8.5 on OS X
Replies: 15
Views: 36988

Indeed this is fix great to hear about as it is much needed... hope to see development continue!
by Casemon
Tue Apr 22, 2008 8:32 am
Forum: MacOS Discussion Forum
Topic: Maya 8.5 on OS X
Replies: 15
Views: 36988

Couldn't you just compare the values over a few frames and invert that errant input when it doesn't match within a given tolerance? Surely something as drastic as a complete reversal of direction is an extreme case that could be caught & fixed in the mel code at least some of the time? Couldn't ...
by Casemon
Sun Apr 20, 2008 5:01 pm
Forum: MacOS Discussion Forum
Topic: Current list of applications supported on Mac OS X
Replies: 43
Views: 218722

Daz Studio (for mac)
http://www.daz3d.com/i.x/software/studio/-/?&_m=d

Like Poser, but freely available.
by Casemon
Thu May 10, 2007 7:30 pm
Forum: MacOS Discussion Forum
Topic: Maya on PPC
Replies: 3
Views: 13679

Oh please, is it so hard?

Since 3DConnexion won't do the easiest thing in the world... http://www.uploading.com/files/Z967NO35/3DConnexion_Maya_Icons___Updated_MagellanStartup.zip.html Also updated the MagellanStartup.mel script so it doesn't take more than 900 pixels and made the width actually usable. warning: ads on that ...
by Casemon
Sat Apr 28, 2007 7:39 pm
Forum: Windows Discussion Forum
Topic: Latest Maya Script Woes...
Replies: 1
Views: 5608

Latest Maya Script Woes...

Using Spaceball 5000 under XP. The latest Maya mel scripts render the "Object Movement" feature impossible to use. The visual update of the selected object is so slow that you cannot reliably move the object with any amount of intent. The resulting movement is erratic and totally unusable....
by Casemon
Sun Apr 01, 2007 4:40 pm
Forum: MacOS Discussion Forum
Topic: Mac OS X and other devices
Replies: 36
Views: 108337

It's really great to hear this, but I wonder are the previous devices so different? At some level they accept the same kind of 6DOF input, buttons, and are supported as HID devices. Is the Space Navigator so different from, for example, the Spaceball 5000 USB? I program for a living and technically ...