Search found 7 matches
- Sun Mar 02, 2014 10:14 am
- Forum: Developer's Forum for Windows
- Topic: Using other hardware with the 3DConnexion plugins
- Replies: 0
- Views: 7419
Using other hardware with the 3DConnexion plugins
In much the same way as x360ce takes DirectInput and converts it to XInput, I'm looking for a way to take DirectInput and convert it to 3DConnexion language. This would mean DirectInput devices could be used to manipulate 3D models in any software that has a 3DConnexion plugin. For example you could...
- Mon Sep 09, 2013 1:46 pm
- Forum: Developer's Forum for Windows
- Topic: 3DConnection input signals
- Replies: 7
- Views: 13191
Re: 3DConnection input signals
My application has a plugin. I want to utilise that plugin without using the 3DConnexion hardware. I want to control the existing plugin using a new piece of software that emulates the 3DConnexion. I'm not sure anyone has grasped what I'm saying yet.
What I'm after is a starting point.
What I'm after is a starting point.
- Fri Sep 06, 2013 8:02 am
- Forum: Developer's Forum for Windows
- Topic: 3DConnection input signals
- Replies: 7
- Views: 13191
Re: 3DConnection input signals
*bump*
Does anyone have any idea on this? Ideally I want to re-create the signals that a 3DConnexion device might send but in software.
Thanks
Does anyone have any idea on this? Ideally I want to re-create the signals that a 3DConnexion device might send but in software.
Thanks
- Sat Aug 03, 2013 2:03 pm
- Forum: Developer's Forum for Windows
- Topic: 3DConnection input signals
- Replies: 7
- Views: 13191
Re: 3DConnection input signals
An example of this would suffice, yes. Thanks. A keyboard button, not a button on the mouse.jwick wrote:What do you want to do? Assign Yaw +30 to a device button?
- Fri Jun 28, 2013 3:38 pm
- Forum: Developer's Forum for Windows
- Topic: 3DConnection input signals
- Replies: 7
- Views: 13191
Re: 3DConnection input signals
Oh right, I didn't know that. I assumed that the 3DConnexion plug-in just monitored for pre-determined, propriety signals from the hardware, which is what I was hoping to issue via software. I use Creo :-) I'm not a programmer, but if it's not too involved to do this then I might be able to assign t...
- Sat Jun 22, 2013 12:08 pm
- Forum: Developer's Forum for Windows
- Topic: 3DConnection input signals
- Replies: 7
- Views: 13191
3DConnection input signals
Does anyone know of a way to send signals as though they came from the 3D mouse? For example: a way to say "Yaw +30 degrees" without actually touching the mouse.
Thank you
Thank you
- Sat Jun 22, 2013 11:56 am
- Forum: Developer's Forum for Windows
- Topic: characteristics of hardware: testing linearity of the sensor
- Replies: 5
- Views: 15571
Re: characteristics of hardware: testing linearity of the se
I'd like to see the graphs