Search found 7 matches

by MMTE
Sun Mar 02, 2014 10:14 am
Forum: Developer's Forum for Windows
Topic: Using other hardware with the 3DConnexion plugins
Replies: 0
Views: 7419

Using other hardware with the 3DConnexion plugins

In much the same way as x360ce takes DirectInput and converts it to XInput, I'm looking for a way to take DirectInput and convert it to 3DConnexion language. This would mean DirectInput devices could be used to manipulate 3D models in any software that has a 3DConnexion plugin. For example you could...
by MMTE
Mon Sep 09, 2013 1:46 pm
Forum: Developer's Forum for Windows
Topic: 3DConnection input signals
Replies: 7
Views: 13191

Re: 3DConnection input signals

My application has a plugin. I want to utilise that plugin without using the 3DConnexion hardware. I want to control the existing plugin using a new piece of software that emulates the 3DConnexion. I'm not sure anyone has grasped what I'm saying yet.

What I'm after is a starting point.
by MMTE
Fri Sep 06, 2013 8:02 am
Forum: Developer's Forum for Windows
Topic: 3DConnection input signals
Replies: 7
Views: 13191

Re: 3DConnection input signals

*bump*

Does anyone have any idea on this? Ideally I want to re-create the signals that a 3DConnexion device might send but in software.

Thanks
by MMTE
Sat Aug 03, 2013 2:03 pm
Forum: Developer's Forum for Windows
Topic: 3DConnection input signals
Replies: 7
Views: 13191

Re: 3DConnection input signals

jwick wrote:What do you want to do? Assign Yaw +30 to a device button?
An example of this would suffice, yes. Thanks. A keyboard button, not a button on the mouse.
by MMTE
Fri Jun 28, 2013 3:38 pm
Forum: Developer's Forum for Windows
Topic: 3DConnection input signals
Replies: 7
Views: 13191

Re: 3DConnection input signals

Oh right, I didn't know that. I assumed that the 3DConnexion plug-in just monitored for pre-determined, propriety signals from the hardware, which is what I was hoping to issue via software. I use Creo :-) I'm not a programmer, but if it's not too involved to do this then I might be able to assign t...
by MMTE
Sat Jun 22, 2013 12:08 pm
Forum: Developer's Forum for Windows
Topic: 3DConnection input signals
Replies: 7
Views: 13191

3DConnection input signals

Does anyone know of a way to send signals as though they came from the 3D mouse? For example: a way to say "Yaw +30 degrees" without actually touching the mouse.

Thank you :)