The plugin seems to work perfectly with blueprint projects. As soon as I add c++ to the project and enable the 3Dx plugin, building the project fails.
On build I get this error:
Code: Select all
Could not find definition for module 'NavLib', (referenced via Target -> TDxUnrealEditor.Build.cs)
10>Microsoft.MakeFile.Targets(44,5): Error MSB3073 : The command ""C:\Program Files\Epic Games\UE_5.3\Engine\Build\BatchFiles\Build.bat" MyProjectEditor Win64 Development -Project="My Project Directory" -WaitMutex -FromMsBuild" exited with code 6.
Disabling the plugin completely clears the error.
These are what I have installed:
3DxWare 10.8.19.3708
3DxWare 17.8.19.20805
Says "up-to-date"
Unreal Engine 5.3.2
3DxUnreal 1.2.0
I have the plugin in the "plugins/marketplace" folder. I've also tried with the plugin only in the project plugins folder, no difference.
Thank you!