Inventive Uses of 3DxWare 10

Discussion on the upcoming major revision of 3Dconnexion 3DxWare

Moderator: Moderators

Inventive Uses of 3DxWare 10

Postby jwick » Thu Apr 21, 2011 12:27 pm

So far this is the most inventive use I've seen of 3DxWare 10's new capabilities.

http://www.youtube.com/watch?v=HpklFDY3qTY

Yes, that's a real helicopter-type device being controlled by a 3D mouse with 3DxWare 10.

What unique connections have you made using 3DxWare 10?
jwick
Moderator
Moderator
 
Posts: 1756
Joined: Wed Dec 20, 2006 2:25 pm
Location: USA

Postby jwick » Thu Apr 21, 2011 4:24 pm

Who is going to be the first to control a video surveillance system?

And control a robot?
jwick
Moderator
Moderator
 
Posts: 1756
Joined: Wed Dec 20, 2006 2:25 pm
Location: USA

Postby zerocrossing » Tue Jul 26, 2011 4:55 pm

I'm using it to control effects and synthesizer software plug-ins inside Ableton Live 8. Just got it set up last night. My hope, is to mount the Spacenavigator onto my guitar and use it as a virtual "wammy" knob. :oops:

I'm using it in Joystick mode to talk to a VST plug in called mijoy, http://www.virtuasonic.com/mijoypro.htm though I'm having problems so far. Perhaps it's because I'm trying to transmit too many vectors at the same time, but I'm getting "clicking" from the audio that I didn't get from a traditional Logitech wireless joystick. I'm going to give it another try tonight and see if disabling all but a few axis will fix the issue.

What I'd LOVE to see is a way to have the Spacenavigator transmit MIDI or OSC on it's own. That would be the sweetest, and it would really open the product up to a totally new market of computer music fans and musicians.
zerocrossing
 
Posts: 2
Joined: Tue Jul 26, 2011 4:21 pm

Postby moatdd » Thu Aug 11, 2011 2:23 am

I'm using it to control a stubbed wacom_tablet.dll for TVP Animation Pro. For now I'm only using one axis to spin my paintbrush, but I can get some pretty neat effects in conjunction with MIDI footpedals (mapped to control smoothing and brush size).

Image
(click for hi-res)
moatdd
 
Posts: 33
Joined: Thu Aug 11, 2011 1:27 am

Postby moatdd » Thu Aug 11, 2011 2:24 am

zerocrossing wrote:I'm using it to control effects and synthesizer software plug-ins inside Ableton Live 8. Just got it set up last night. My hope, is to mount the Spacenavigator onto my guitar and use it as a virtual "wammy" knob. :oops:

I'm using it in Joystick mode to talk to a VST plug in called mijoy, http://www.virtuasonic.com/mijoypro.htm though I'm having problems so far. Perhaps it's because I'm trying to transmit too many vectors at the same time, but I'm getting "clicking" from the audio that I didn't get from a traditional Logitech wireless joystick. I'm going to give it another try tonight and see if disabling all but a few axis will fix the issue.

What I'd LOVE to see is a way to have the Spacenavigator transmit MIDI or OSC on it's own. That would be the sweetest, and it would really open the product up to a totally new market of computer music fans and musicians.


Autohotkey could be used to read the joystick values, and there are some MIDI-OUT libraries to do the rest.
moatdd
 
Posts: 33
Joined: Thu Aug 11, 2011 1:27 am

Postby moatdd » Thu Aug 11, 2011 2:26 am

zerocrossing wrote:I'm using it to control effects and synthesizer software plug-ins inside Ableton Live 8. Just got it set up last night. My hope, is to mount the Spacenavigator onto my guitar and use it as a virtual "wammy" knob. :oops:

I'm using it in Joystick mode to talk to a VST plug in called mijoy, http://www.virtuasonic.com/mijoypro.htm though I'm having problems so far. Perhaps it's because I'm trying to transmit too many vectors at the same time, but I'm getting "clicking" from the audio that I didn't get from a traditional Logitech wireless joystick. I'm going to give it another try tonight and see if disabling all but a few axis will fix the issue.

What I'd LOVE to see is a way to have the Spacenavigator transmit MIDI or OSC on it's own. That would be the sweetest, and it would really open the product up to a totally new market of computer music fans and musicians.


Autohotkey could be used to read the joystick values, and there are some MIDI-OUT libraries to do the rest.

Not sure how much latency it would incur, though. For the time being I'm using AHK to pass MIDI footpedal movements to PPJoy for FPS gaming (crouch pedal, sprint pedal, weapon switch footpedals. etc)
moatdd
 
Posts: 33
Joined: Thu Aug 11, 2011 1:27 am

Postby jwick » Mon Aug 15, 2011 12:54 pm

moatdd wrote:I'm using it to control a stubbed wacom_tablet.dll for TVP Animation Pro. For now I'm only using one axis to spin my paintbrush, but I can get some pretty neat effects in conjunction with MIDI footpedals (mapped to control smoothing and brush size).
That's definitely inventive. A 6DOF paintbrush! Using more than the obvious usages of the 6 DOF. Beautiful image too.
jwick
Moderator
Moderator
 
Posts: 1756
Joined: Wed Dec 20, 2006 2:25 pm
Location: USA

Postby moatdd » Tue Aug 16, 2011 2:02 am

jwick wrote:
moatdd wrote:I'm using it to control a stubbed wacom_tablet.dll for TVP Animation Pro. For now I'm only using one axis to spin my paintbrush, but I can get some pretty neat effects in conjunction with MIDI footpedals (mapped to control smoothing and brush size).
That's definitely inventive. A 6DOF paintbrush! Using more than the obvious usages of the 6 DOF. Beautiful image too.


Well, let's count up the axes I have mapped:

Tablet X Position
Tablet Y Position
Tablet Azimuth (Bearing)
Tablet Altitude (Tilt)
Tablet Pressure (Brush Opacity)
Tablet Twist (Barrel Rotation)
Footpedal 1 (mapped to Brush Size)
Footpedal 2 (mapped to input smoothing)
Space Navigator Twist (mapped to brush rotation offset)

I got 5 more axes left to assign to something, this is like a solution looking for a problem! Can't wait to be the first guy with a 14-DOF paintbrush :D
moatdd
 
Posts: 33
Joined: Thu Aug 11, 2011 1:27 am

Re: Inventive Uses of 3DxWare 10

Postby 3dmidi » Wed Oct 17, 2012 6:33 pm

Are you using on your right hand a Wacom pen and on the left side SpaceNavigator? Plus the two foot pedals of course? Anything else for your third foot? :D
3dmidi
 
Posts: 22
Joined: Sun Oct 14, 2012 8:00 pm

Re: Inventive Uses of 3DxWare 10

Postby moatdd » Fri Oct 19, 2012 1:13 am

No third foot, I'm afraid, though for a while I was experimenting with head tracking and voice recognition.
moatdd
 
Posts: 33
Joined: Thu Aug 11, 2011 1:27 am


Return to 3DxWare 10 Beta Forum

Who is online

Users browsing this forum: No registered users and 3 guests