I'm sure this has been kicked around before. But wouldn't life be easier for 3dconnexion (upstream) if they just open-sourced the plug-ins and allowed the community to do the work and shape their evolution? I'm assuming all of these plug-ins are using the standard sdk and no proprietary code exists that isn't already available in that api. If I'm wrong, then I understand why.
Maya 2008 is what has prompted this question, btw.
-steve

