3Dconnexion/Blender Beta Feedback
Moderator: Moderators
hi,
i have blender 2.49b and everything works great but i need reversed axes. Ok, i made all asxes rev. in 3dxware and it works.
But when i switch from turntable to fly mode then i need to reverse axes again, cos its how my brain works.
So i m not able to do that transition easyly and im slower with this 3dmouse Can this be done somehow ???
thx
i have blender 2.49b and everything works great but i need reversed axes. Ok, i made all asxes rev. in 3dxware and it works.
But when i switch from turntable to fly mode then i need to reverse axes again, cos its how my brain works.
So i m not able to do that transition easyly and im slower with this 3dmouse Can this be done somehow ???
thx
I think we must use it in one mode only.
Sometimes I get the impression that developers work hard, but don't really use what they are developing. They work hard to fix all those little bugs, but sometimes fail to see the big, obvious error. For the user it can be very strange to discover errors that haven't existed before.
Sometimes I get the impression that developers work hard, but don't really use what they are developing. They work hard to fix all those little bugs, but sometimes fail to see the big, obvious error. For the user it can be very strange to discover errors that haven't existed before.
how says that we must use only one
Fly mode - is freely moving around scene...you can tilt, rotate, fly . . .
Turntable mode - move around selected object. What is selected, you can move around that
Transform mode - move, rotate selected object
This is great . . .
Workflow.... I FLY around my scene till i found what i need. Select object and then switch to TURNTABLE MODE. Then im rotating around selected object, edit it and do what ever i need.
Tranform mode is a innacurate for me, but im a begginer
Its so stupid that i cant adjust Turntable and fly mode to work and to be swithable in blender
If this can be fixed (and probably can) plz developers FIX IT !
Fly mode - is freely moving around scene...you can tilt, rotate, fly . . .
Turntable mode - move around selected object. What is selected, you can move around that
Transform mode - move, rotate selected object
This is great . . .
Workflow.... I FLY around my scene till i found what i need. Select object and then switch to TURNTABLE MODE. Then im rotating around selected object, edit it and do what ever i need.
Tranform mode is a innacurate for me, but im a begginer
Its so stupid that i cant adjust Turntable and fly mode to work and to be swithable in blender
If this can be fixed (and probably can) plz developers FIX IT !
test message
posting the required, silly, test message
Blender 2.5X Plugin
When can we expect a plugin for the latest version of Blender? I have v2.54 and would dearly love to be able to use my SpaceNavigator.
Tried your current one but is only effective for up to version 2.49.
I originally posted in the Windows Discussion Forum but was advised to post here
Tried your current one but is only effective for up to version 2.49.
I originally posted in the Windows Discussion Forum but was advised to post here
well, for the end user it is not so clear, which company is supposed to develop a specific plugin. In this case, it's the Blender guys that need to do it. When you check out the Blender community, you will find long threads asking for a 2.5 plugin, so we must wait for them to do it. There is a working plugin for 2.49, so if you want to use your device, you have no other choice at the moment than to use v.2.49, I'm afraid.
Blender i believe is an open source application.
Our programmers created a beta driver a few years back but discontinued
updating the add-in, due to too new software updates and new device rollouts.
It would be better if Blender added support natively.
This would allow the device to run more smoothly in the application.
Our programmers created a beta driver a few years back but discontinued
updating the add-in, due to too new software updates and new device rollouts.
It would be better if Blender added support natively.
This would allow the device to run more smoothly in the application.
thank you very much for clarification. Am I correct that it is now up to the Blender programmers to implement 3Dx decives natively? Should we Blender users ask them to put some effort into the next Blender update, or are there plans at 3Dconnexion to create a new plugin?
I understand that it is no fun to create a plugin that will be outdated as soon as a new Blender version is out.
I understand that it is no fun to create a plugin that will be outdated as soon as a new Blender version is out.
-
- Posts: 2
- Joined: Thu Dec 09, 2010 5:00 pm
...
Hopefully there will be support for Blender 2.55 sometime soon. I bought my controller for the sole purpose of using Blender. I would love to use the controller on the newest version.
Thanks!
Thanks!