When approximately (date required), we can expect to see a working SDK for Windows (available for download and use in a commercial critical applications)?
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This post contains some information on programming examples that don't use the 3DxWare SDK. There are many ways to access the 3D mouse. The 3DxWare SDK is only one of them, although it is the most tightly integrated with the 3DxWare driver (no surprise).avidesk wrote:Where can I find the information for the FTP site mentioned above? I bought my SpaceMouse Pro from SolidWorks World on Tuesday with the hope that I could dive right into the SDK.

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