Normally, we should expect the same level of performance for the same scenes but the application API may have be modifying and cause a performance hit.dddesign wrote:pls help!
using the space explorer in 3dsmax 2012 has a significant slower frame rate then using the normal mouse!!!!!! not realy usable, to lagy!!!! in max 2011 both had the same framerate. whats the reason for this??
Believe us: we'd love to have Mudbox supporting our devices.dddesign wrote:and pls add Mudbox support!!!!
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