by BeatKitano » Tue May 10, 2011 7:23 am
There's no option to do that, I thought you could "lock" (not really locking more like storing the real mouse cursor pos, and refreshing it back to the wacom driver at it's actual refresh rate, making the "real mouse" believe no user input happened while actually moving the 2d mouse inbetween the poll function of wacom's drivers).
That would allow 3dx device interaction without disturbing wacom driver.
Because right now what happens as you saw it on my gif: the mouse input is refreshed constantly, even if the mouse (MOUSE not stylus) doesn't move the cursor pos is constantly replaced at the current coordinate in the polling process: resulting in a constant fight between 2d mouse emulation and actual mouse cursor pos.
Storing a starting value and acting in between the refreshes of cursor pos while giving back the starting value to wacom driver would in theory work.