Hello,
as you suggested in the 'new' SDK I switched my implementation from the old one using 3DxInput to a new one using RawInput. It is working fine and nice that the driver is no more necessary.
But, if someone wants to invert an axis or a change in sensitivity I have to change my software. My hope was the new beta driver. But it seems that also the new driver has no effect in the case using RawInput.
Is it planed to re-enable the combination of RawInput and the driver or do I have to support this in my software?
By the way our software is a 3D physics simulation for (walking) robots.

