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 3Dconnexion.com Forum Index » Developer's Forum for Windows » RawInput & Keys values
  The time now is Mon Sep 06, 2010 6:15 pm 

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PostPosted: Mon Jul 26, 2010 8:22 am    Post subject: RawInput & Keys values  Reply with quote  

matilla



Joined: 12 May 2010
Posts: 5

Hi,

I developed an application with one SpacePilot device that works properly thanks to your help.

The only thing I don't understand is the behaviour of the keys. I mean, when the action I do is just click the key 1, I receive a message (event->data.hid.bRawData[0] == 0x03) where its value is 1.
However, if I click the key1 while I am moving the axis joystick I get the same message but its value is a big number that changes every time.

How could I detect a Key1 click while I am moving the axis?

thanks,
mati

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