Use 8 space navigators on one Windows PC

Post questions, comments and feedback to our 3Dconnexion Windows Development Team.

Moderator: Moderators

Use 8 space navigators on one Windows PC

Postby cubic » Tue Mar 03, 2009 10:07 am

Hi,

I want to develop an OPENGL table game with 8 possible players and so connect 8 spacenavigators on one machine.
Anyone experience with stability using so many devices, as I read in the forums with the SDK it should be possible one or the other way to use multiple data, if some one could quickly confirm that would be nice too.
Don't want to buy a lot of hardware and then can't use it.
best,
cubic
cubic
 
Posts: 2
Joined: Tue Mar 03, 2009 9:03 am

Postby jwick » Thu Mar 05, 2009 10:59 am

Hi cubic,

I don't have 8 SpaceNavigators :), but I tried it with what I had (1 SpaceNavigator, 2 SpaceNavigators for Notebooks, 1 SpaceTraveler) and all seemed to work fine with the API I tried (RawInput).

Of course, you'll have to be awfully good at coding for a lot of things going on at once, have plenty of memory, plenty of power on your USB hub, etc.

Good luck.

Jim
3Dx Software Development
jwick
Moderator
Moderator
 
Posts: 1756
Joined: Wed Dec 20, 2006 2:25 pm
Location: USA


Return to Developer's Forum for Windows

Who is online

Users browsing this forum: No registered users and 2 guests