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by dbramsen » Thu Feb 12, 2009 10:03 pm
I'd like to integrate the SpaceNavigator into my custom 3D app, but my app uses g++3. I tried compiling the SDK with g++3, but it gives a pile of errors when I change the makefile from cc to g++3. Does anyone know how to compile the SDK with g++3?
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dbramsen
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- Posts: 13
- Joined: Wed Feb 11, 2009 9:44 am
by dbramsen » Fri Feb 13, 2009 4:14 pm
I was able to resolve this by removing all instances of:
- Code: Select all
#ifdef ParameterCheck
#endif
and changing the syntax of the methods from something like:
- Code: Select all
int MagellanInit( display, window )
Display *display;
Window window;
{
// method body
}
to:
- Code: Select all
int MagellanInit( Display *display, Window window )
{
// method body
}
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dbramsen
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- Posts: 13
- Joined: Wed Feb 11, 2009 9:44 am
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