I agree with you Scott.
I bought my SpacePilot to replace my Contour Shuttle-Pro after I spilled a Cafe Mocha on it.
I made the mistake (like many others) of thinking that I'd be able to configure the SpacePilot to send keystrokes and mouse clicks to Application X using just like every other USB input device I've ever bought (and I've bought A LOT).
My gaming devices like the Nostromo work better than the SpacePilot when it comes to applications that are not on the "small list of supported applications".
What really bums me out is, I've found a GREAT USB controller for NLEs and DAWs with a shuttle/jog wheel on it from JLCooper, but I wasted my "controller" money on this SpacePilot, that just sits in the drawer, useless
In fact, navigating the 3D Space of After Effects and manipulating objects and the cameras in AE would be AWESOME with the SpacePilot.
I hope Adobe will one day soon get the sense to to spend Adobe's money to pay Adobe's programmers to write code in Adobe's products, for the sole reason of providing support for 3DConnexion's products in Adobe's products so that 3DConnexion can sell more of 3DConnexion's products.
The SpacePilot's cap/knob would be great for navigating the timeline of a DAW or NLE, even if it was just a "dumb" one-way sending of a keystroke from the SpacePilot's driver to the NLE or DAW whenever the user pushes down on the knob.
It is a shame that the 3DConnexion's hardware and software is too sophisticated to "trick" application X into thinking it is just a "keyboard" and support such a "low level" act like sending a keystroke to application X when then user pushes down on the knob