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Re: Blender an SpaceNavigator PE

Postby ettore » Wed Aug 15, 2007 1:14 pm

mobed wrote:Hi,

I installed the NDOF Version of blender and the plugin but it does not work.
I also installed Phyton 2.5.1 on my xp Home Edition but i couldn't get any chance.

Is there a restriction for the PE version or xp Home Edition or is it a fault of my understandig (because my Englisch is not so good)

nope. no restrictions whatsoever.

mobed wrote:Im using the Driver Version 6.4.4
3Dx Ware Releas 3.4.2
Firmeware Rev. 3.18

Thank's for any answer.
mobed

Can you post the contents of the Blender console log?
ettore pasquini
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ettore
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Same problem...

Postby Iqwar » Thu Aug 16, 2007 4:22 am

Blender console:

fullname = 'E:\Blender\Blender.exe'
Shortname = 'E:\Blender\Blender.exe'
Compiled with Python version 2.5.
Checking for installed Python... got it!
ndof manager
plugin path=E:\Blender\plugins\3DxNdofBlender.plug; ndofLib=00000000
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Postby mobed » Thu Aug 16, 2007 7:43 am

Yes, I'v got the same console log as iqware

Code: Select all
fullname = 'C:\Programme\Blender Foundation\ndof_3dcon\blender-NDOF-Windows\blen
der.exe'
Shortname = 'C:\PROGRA~1\BLENDE~1\NDOF_3~1\BLENDE~1\blender.exe'
Compiled with Python version 2.5.
Checking for installed Python... got it!
ndof manager
plugin path=C:\PROGRA~1\BLENDE~1\NDOF_3~1\BLENDE~1\plugins\3DxNdofBlender.plug;
ndofLib=00000000

Also the driver for windows is loaded and I added a profile with the correct button settings.
mobed
 
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Location: Germany/Bavaria

Postby ettore » Thu Aug 16, 2007 2:12 pm

mobed, Iqwar:
if the ndofLib is 0, it means the plugin has not been loaded properly, most likely it's not in the right location. Verify you have a folder exactly named "plugins" right next to the blender.exe program. The plugin should be inside that folder.

To be even more clear, the path you see there ("plugin path=C:\....") is the full path that Blender is expecting to find the plugin at. Verify the plugin is actually there and named the same.

Verify the driver is the latest and that it's running. (mobed, you probably already did...) As a smoke test, verify the device is actually working with other apps (google earth, sketchup, the demos, etc)

Other than that, I will make a new build with more debugging info because apparently this problem is encountered quite a few times now.
ettore pasquini
software engineer
3Dconnexion, inc.
ettore
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Posts: 127
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Postby mobed » Thu Aug 16, 2007 10:28 pm

Hi ettore,

I proofed the location of the plugin with "tree" an it seams that the plugin is placed correct.
As you said, I tested the SpaceNavigator with my ProE Student Edition (because I'm a student) an it works very fine. :D I Followed the project for blender for a few weeks und must say thank you for the great work. :D

Here is the output of tree, were you can see the location of the plugin und the exe-File. I Louded it as a zip file from BlenderBuilds.com from the link with the label "3DConnexion" an the zip-name "ndof_20070802_orig.zip"
Code: Select all
C:.
\---blender-NDOF-Windows
    |   blender.exe
    |   blender.html
    |   BlenderQuickStart.pdf
    |   copyright.txt
    |   gnu_gettext.dll
    |   GPL-license.txt
    |   libtiff.dll
    |   pthreadVSE2.dll
    |   Python-license.txt
    |   python25.dll
    |   release_244.txt
    |   SDL.dll
    |
    \---plugins
        |   3DxNdofBlender.plug
        |
        \---3DxNdofBlender-plugin-info
                COPYING
                COPYING.LESSER
                readme.txt


greetings
mobed
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Location: Germany/Bavaria

Hm

Postby Iqwar » Thu Aug 16, 2007 11:02 pm

I tested it at home lately yesterday, everything work just fine. I used same driver and blender pack as in work...
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Re: Hm

Postby ettore » Thu Aug 16, 2007 11:56 pm

Iqwar wrote:I tested it at home lately yesterday, everything work just fine. I used same driver and blender pack as in work...

so what was the culprit?
ettore pasquini
software engineer
3Dconnexion, inc.
ettore
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Posts: 127
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Location: SF Bay Area, CA

Postby ettore » Fri Aug 17, 2007 12:05 am

mobed wrote:Hi ettore,

I proofed the location of the plugin with "tree" an it seams that the plugin is placed correct.
As you said, I tested the SpaceNavigator with my ProE Student Edition (because I'm a student) an it works very fine. :D I Followed the project for blender for a few weeks und must say thank you for the great work. :D

Here is the output of tree, were you can see the location of the plugin und the exe-File.


I am not sure I understand... Is it working for you now? :)
BTW, the tree looks fine and the plugin is placed correctly.

mobed wrote:I Louded it as a zip file from BlenderBuilds.com from the link with the label "3DConnexion" an the zip-name "ndof_20070802_orig.zip"

The zip files named 3Dconnexion for Windows lack some libraries (*). I recommend you download one of the other Windows builds and try again. Don't forget to re-copy the plugin.

(*)I'll ask Rui of blenderbuilds to remove them since they are not needed anymore now.
ettore pasquini
software engineer
3Dconnexion, inc.
ettore
Moderator
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Posts: 127
Joined: Wed Mar 14, 2007 5:55 pm
Location: SF Bay Area, CA

Postby visualgroup » Fri Aug 17, 2007 5:39 am

Same problem I'm getting with my Spaceball5000 USB on WindowsXP.

Plugin is in correct directory but get ndofLib=00000000, works fine with all my other applications.
visualgroup
 
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Joined: Mon Aug 13, 2007 9:47 am

Postby mobed » Fri Aug 17, 2007 8:09 am

Hi,
ettore wrote:I am not sure I understand... Is it working for you now? :)

I'm sorry but it doesn't work on my machine till this time.

I followed your adwise and removed the blender version and installed the "Normal" marked version form BlenderBuilds (ndof_20070802_win32.zip)

I Placed the plugin like the last time
Code: Select all
C:.
|   avcodec-51.dll
|   avformat-51.dll
|   avutil-49.dll
|   blender.exe
|   blender.html
|   blenderplayer.exe
|   BlenderQuickStart.pdf
|   copyright.txt
|   gnu_gettext.dll
|   GPL-license.txt
|   iconv.dll
|   libpng.dll
|   libtiff.dll
|   pthreadVC2.dll
|   Python-license.txt
|   python25.dll
|   release_244.txt
|   SDL.dll
|   zlib.dll
|
+---.blender
|   |   .bfont.ttf
|   |   .Blanguages
|   |   Bpymenus
|   |
|   +---autosave
|   +---locale
|   |   +---ar
|   |   |   \---LC_MESSAGES
|   |   |           blender.mo
|   |   |
|   |   +---bg
|   |   |   \---LC_MESSAGES
|   |   |           blender.mo
|   |   |
|   |   +---ca
|   |   |   \---LC_MESSAGES
|   |   |           blender.mo
|   |   |
|   |   +---cs
|   |   |   \---LC_MESSAGES
|   |   |           blender.mo
|   |   |
|   |   +---de
|   |   |   \---LC_MESSAGES
|   |   .
|   |   . )more(
|   |
|   \---scripts
|       |   3ds_export.py
|       |   .
|       |   )more(
|       |   xfig_export.py
|       |   xsi_export.py
|       |
|       +---bpydata
|       |   |   KUlang.txt
|       |   |   readme.txt
|       |   |
|       |   \---config
|       |           readme.txt
|       |
|       \---bpymodules
|           |   BPyAddMesh.py
|           |   BPyArmature.py
|           |   .
|           |   )more(
|           |   paths_svg2obj.py
|           |
|           \---colladaImEx
|                   collada.py
|                   cstartup.py
|                   cutils.py
|                   helperObjects.py
|                   logo.png
|                   translator.py
|                   xmlUtils.py
|                   __init__.py
|
\---plugins
    |   3DxNdofBlender.plug
    |
    \---3DxNdofBlender-plugin-info
            COPYING
            COPYING.LESSER
            readme.txt


If I start this version of blender, I get this output on the console

Code: Select all
Compiled with Python version 2.5.
Checking for installed Python... got it!
ndof manager


Unfortunately the device seams not to work in blender.

In the bottom line of the 3D-View-Window in blender it shows mit a text with "6dof : turntable".

I hope I could give you the informations you need.
mobed
 
Posts: 8
Joined: Wed Aug 15, 2007 11:32 am
Location: Germany/Bavaria

Solutions?

Postby mobed » Sat Aug 25, 2007 10:40 am

Hi,

any solutions?
I installed a other Blender version (see older entry), but nothing changed.
mobed
 
Posts: 8
Joined: Wed Aug 15, 2007 11:32 am
Location: Germany/Bavaria

Postby ettore » Mon Aug 27, 2007 3:24 pm

mobed, try this plugin build:
http://cubelogic.org/blender/builds/200 ... debug/win/

no changes, just a few printouts in the console. Report the console output here. If that doesn't help I'll make new full blender builds.
ettore pasquini
software engineer
3Dconnexion, inc.
ettore
Moderator
Moderator
 
Posts: 127
Joined: Wed Mar 14, 2007 5:55 pm
Location: SF Bay Area, CA

Postby mobed » Mon Aug 27, 2007 9:53 pm

Hi,

I installed the new plugin an I noticed a small change. Now the buttons (1 and 2) work fine but not the axis of the device (rotate, zoom, ...).

The out put on the blender console ist
Code: Select all
Compiled with Python version 2.5.
Checking for installed Python... got it!
ndof manager
mobed
 
Posts: 8
Joined: Wed Aug 15, 2007 11:32 am
Location: Germany/Bavaria

Postby visualgroup » Tue Aug 28, 2007 4:11 am

Hi,

Installed the new plugin with debug info and I get no extra information in the Blender console. Still doesn't work with my Spaceball 5000 USB but unlike mobed Button 1 and 2 don't do anything either :(

I've seen a few comments like this on various Blender forums which is unfortunate.
visualgroup
 
Posts: 6
Joined: Mon Aug 13, 2007 9:47 am

Postby kidb » Tue Aug 28, 2007 4:59 am

If ndofmanager is the last output in the console, then the plugin cannot be loaded, could you please check if the folder is at the right place, the name of the plugin is correct and if there is read/write access for the user to the folder and the plugin?
kidb
 
Posts: 14
Joined: Fri Jun 08, 2007 10:53 am

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